Here's another bit of strangeness. The player actually 'sees' the
announced server on the remote network. I run several different servers
on the network (although only one is running at the moment) and just
changed the port forwarding to point at a different one. Each server
has a unique name and when I'm presented the menu to select a server I
can see the new name along with the IP address of the remote server
that I set up. Trying to connect to that one doesn't work at all...
neither the server or SqueezePlay connect to each other and I can't
control SP from the web UI.


-- 
JJZolx
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View this thread: http://forums.slimdevices.com/showthread.php?t=92496

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