Using Softsqueeze to debug sync is pointless as Softsqueeze is known not
to sync reliably.  Only the hardware players can sync reliably.

To see what is happening I suggest enabling the logging (player.sync) as
it will provide hard evidence on why LMS is trying to resync. For sync
to work properly you need a good hardware clock on your PC - in the
pastr some users have found that this is a cause of problems.


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