seanadams;150575 Wrote: > Crossfading requires that both tracks be decompressed so that they can > be mixed. This means a much larger amount of memory is needed for each > second of crossfade than for each second of normal stream buffering. > Going beyond 10s (x2 == 20s) for the crossfade would take away too much > space from the main streaming buffer. That sounds like pretty much the last word on that. Rats.
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