Hello Mark, is this what you need ?, the player actually works ok (apart from dropouts with internet radio now and again ) thanks
The server is currently collecting performance statistics for this player. You may set warning thresholds for each measurement. This will record in the server log whenever the threshold is exceeded. The most recent log entries can be viewed here. Signal Strength This graph shows the strength of the wireless signal received by your player. Higher signal strength is better. The player reports signal strength while it is playing. < 10 : 0 : 0% < 20 : 0 : 0% < 30 : 0 : 0% < 40 : 0 : 0% < 50 : 0 : 0% < 60 : 0 : 0% < 70 : 0 : 0% < 80 : 2 : 40% #################### < 90 : 2 : 40% #################### < 100 : 1 : 20% ########## >=100 : 0 : 0% max : 90.000000 min : 75.000000 avg : 82.400000 Warning Thresholds : Low High Buffer Fullness This graph shows the fill of the player's buffer. Higher buffer fullness is better. Note the buffer is only filled while the player is playing tracks. Squeezebox1 uses a small buffer and it is expected to stay full while playing. If this value drops to 0 it will result in audio dropouts. This is likely to be due to network problems. Squeezebox2/3 uses a large buffer. This drains to 0 at the end of each track and then refills for the next track. You should only be concerned if the buffer fill is not high for the majority of the time a track is playing. Playing remote streams can lead to low buffer fill as the player needs to wait for data from the remote server. This is not a cause for concern. < 10 : 0 : 0% < 20 : 0 : 0% < 30 : 0 : 0% < 40 : 0 : 0% < 50 : 0 : 0% < 60 : 0 : 0% < 70 : 0 : 0% < 80 : 0 : 0% < 90 : 0 : 0% < 100 : 5 :100% ################################################## >=100 : 0 : 0% max : 99.999682 min : 99.879487 avg : 99.960976 Warning Thresholds : Low High Control Connection This graph shows the number of messages queued up to send to the player over the control connection. A measurement is taken every time a new message is sent to the player. Values above 1-2 indicate potential network congestion or that the player has become disconnected. < 1 : 0 : 0% < 2 : 0 : 0% < 5 : 0 : 0% < 10 : 0 : 0% < 20 : 0 : 0% >=20 : 0 : 0% max : 0.000000 min : 0.000000 avg : 0.000000 Warning Thresholds : Low High Warning Thresholds : Low High -- pkfox When the going gets weird - the weird turn pro. Hunter S Thompson ------------------------------------------------------------------------ pkfox's Profile: http://forums.slimdevices.com/member.php?userid=5346 View this thread: http://forums.slimdevices.com/showthread.php?t=30711 _______________________________________________ discuss mailing list [email protected] http://lists.slimdevices.com/lists/listinfo/discuss
