Hi John,
I'm still testing with various formats, so not sure they all work the
same, but for the classic Z3 and Z5 file types, including the old
Infocom games, using VO plus the up and down arrows reads the text of
the game. Just like the original interpretors, the entry point for
your commands is part of the text display, so just arrowing up from
there with VO Keys+Up gives you all the text. Hope that's clear.
Josh de Lioncourt
[EMAIL PROTECTED]
...my other mail provider is an owl...
On May 16, 2007, at 7:16 PM, John Panarese wrote:
Hi Josh,
Ok, I downloaded the version 1.1. I can get it to play, but I
am not seeing the text of the game to review it. Did I pick the
wrong version or is there a setting for VO I am missing?
Thanks
John D. Panarese
Managing Director
Technologies for the Visually Impaired, Inc.
9 Nolan Court
Hauppauge, NY 11788
Tel/Fax, (631) 724-4479
Email, [EMAIL PROTECTED]
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MAC VOICEOVER TRAINING
On May 16, 2007, at 9:28 PM, Josh de Lioncourt wrote:
Wow, I'm stumbling into all sorts of things today.
There's a ZMachine interpretor for Mac OSX that works extremely
well with VoiceOver. It'll play the old Infocom games if you
change their extensions to Z3 from the old .dat. And, of course,
it can handle all the more modern versions of ZMachine code, along
with some other Interactive Fiction formats. Never seen it
discussed here before. Here's a link to the site I found out
about it from. Works well with VoiceOver...in fact, I think it is
100 percent VO accessible.
http://www.logicalshift.demon.co.uk/mac/zoom.html
I've not dragged out the old Interactive Fiction for a while.
TIme to play again.
Josh de Lioncourt
[EMAIL PROTECTED]
...my other mail provider is an owl...