First off, Cocoa is an API. That being said, if you need a really quick and dirty ObjC tutorial, one of my friends whipped this one up a while ago: http://otierney.net/objective-c.html It's not a tutorial on Cocoa and prior programming experience is sort of necessary, but you have to start somewhere. You'll want to download the Xcode tools from the developer site (apple ID required, but free) and install..the package itself is pretty big (around 800mb i think), and it should be on your install disk if you don't mind using slightly outdated software. Other than that, there pretty much isn't a tutorial without graphical interfaces, only because that's unfortunately such a huge part of programming.
If you're planning on making ObjC your first language, I beg you to reconsider. There are better starter languages out there (in my opinion) that might come in more handy - Ruby, Java..maybe even C/C++. Although I just want to add, ObjC 2.0 is new with Leopard and comes with new language features you might want to keep in mind when you're learning ObjC now - e.g. garbage collection. Manual memory management is honestly a pain in the rear, so.. cheers, jane On 10/9/07, Ryan Mann <[EMAIL PROTECTED]> wrote: > I'm not the person who asked the question, but I want to make a point. > A few months ago, I looked on the apple developer site for a tutorial > on developing with Coco, but the beginner tutorial I found was about > using the graphical interface. Maybe I didn't look in the right place. > Ryan
