First off, Cocoa is an API.

That being said, if you need a really quick and dirty ObjC tutorial,
one of my friends whipped this one up a while ago:
http://otierney.net/objective-c.html  It's not a tutorial on Cocoa and
prior programming experience is sort of necessary, but you have to
start somewhere.  You'll want to download the Xcode tools from the
developer site (apple ID required, but free) and install..the package
itself is pretty big (around 800mb i think), and it should be on your
install disk if you don't mind using slightly outdated software.
Other than that, there pretty much isn't a tutorial without graphical
interfaces, only because that's unfortunately such a huge part of
programming.

If you're planning on making ObjC your first language, I beg you to
reconsider.  There are better starter languages out there (in my
opinion) that might come in more handy - Ruby, Java..maybe even C/C++.

Although I just want to add, ObjC 2.0 is new with Leopard and comes
with new language features you might want to keep in mind when you're
learning ObjC now - e.g. garbage collection.  Manual memory management
is honestly a pain in the rear, so..

cheers,
jane


On 10/9/07, Ryan Mann <[EMAIL PROTECTED]> wrote:
> I'm not the person who asked the question, but I want to make a point.
> A few months ago, I looked on the apple developer site for a tutorial
> on developing with Coco, but the beginner tutorial I found was about
> using the graphical interface.  Maybe I didn't look in the right place.
> Ryan

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