There's the gw-info list for window-eyes users, can't say about jaws
though I'm sure there is at least one such list. It's quite a
different situation on Windows than on the Mac, though, as far as
responsibility goes. On windows the responsibility is divided, because
of the ridiculous amount of different API hooks and video driver
intercepts that are used by the various screen reader products to
retrieve information from the system. Further, given the price of such
products, it is not feasible for many developers to test their product
with screen readers themselves. So, as much as I'd like to say it is
the developers' responsibility, realistically that isn't fair at this
point. Software such as NVDA and SA to go have the potential to change
this, but they aren't used nearly as much as the expensive screen
readers and don't have as much functionality at the moment. Thus,
responsibility falls equally upon the software developers and the
screen reader manufacturers, with many developers foisting it off to
the screen reader manufacturers entirely. Specifically regarding
iTunes, I think Apple has put in their part with implementing MSAA
into it. In theory it will actually work with any screen reader that
has full MSAA support, though in practice they often need tweaking on
an application-specific basis to fully make it work. This is
contrasted with the situation on the Mac, obviously.
On Oct 3, 2008, at 10:05, UCLA Bruins Fan wrote:
is there another list for windows users tht would help jaws and
window eyes users out with Itunes issues?
I, myself, can't offer any guidence because I haven't touched jaws
since switching to the mac in December.
Is it apple's responsibility to make sure Itunes works with third
party windows screen readers? Or does the responsibility fall to
places like GW micro and freedom scientific to make sure their
products are compatible with Itunes?
Just curious.
Olivia
.