Dear all, I have tried OOo 2.0 Beta as well as Suns Beta on two different engines (Sempron 3000, 1 GB Ram and Athlon 64 3200 Winchester, 512 MB RAM) both with Windows XP and Linux (OOo only) with recent Nvidia GFX-cards. On both machines many of the effects are unacceptable slow and show a stuttering behaviour even with simple objects such as text, boxes and circles (on Linux I even noticed some rendering mistakes). I use many of the newly implemented effects in my PowerPoint-presentations (and no I do not use them because I have them but because they serve a special purpose in my lectures) but the now nicely converted PP-presentations (as well as new ones I made) are unusable due to the slow performance. I tried to increase the memory and cache for OOo and for individual object, turned on OpenGL-support, reduced the number of colours and the resolution with no or minimal effect.
Am I doing anything wrong or is this a problem others have encountered too. If so what are the plans to enhance the rendering speed prior to the final 2.0 release? Don't get me wrong! I *LOVE* OOo (I am using it since 1.0), and I am very grateful to all the people who spend their time, heart and soul on this project, but in order to do the switch in our lecture hall this performance issue needs to be addressed. Feature-wise this is now easily possible. Regards, Stephan -- Stephan Gromer, MD. PhD. Work:� Biochemie-Zentrum Heidelberg / Im Neuenheimer Feld 504 / D-69120 Heidelberg /�Tel.: +49 (6221) 544291 /�Fax.: +49 (6221) 545586 Home: Sternallee 89 / D-68723 Schwetzingen / Tel.: +49 (6202) 855038 Mobil: +49 (172) 7694555 /�URL: http://www.gromer-online.de --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
