GXLOLWTFDDR573 I'll have to get me some of that RAM! The way I see it is that the newer games are too demanding. You have games out there that require a super computer just to play them yet an 8088 can display 30 rotating 3D objects at once?... The developers of today need to take some que's from the Demoscene programmers and go back and refine their code.
Oh and don't worry about bitcoins, that's what your cycles are for ;) On Fri, Nov 8, 2013 at 3:30 PM, Torrie Fischer <[email protected]>wrote: > On Friday, November 08, 2013 12:00:20 Omar Rassi wrote: > > Most of us in the IT field know that even though gigabit ethernet has a > > bandwidth 1000 Mb/s or that SATA3 has bandwidth of 600 Mb/s, you will > never > > reach those numbers in real world operation. Does the same hold true > about > > gaming and FPS? I found the following article at on Wired: > > > > http://www.wired.com/reviews/2013/11/high-low-gaming-pcs/?cid=14209594 > > > > I know that beyond 60 FPS its very difficult for the human eye to > > distinguish better quality and that greater than 30 FPS is where games > are > > considered playable. Wired brought up a good point that most monitors can > > only display 60 FPS max (high end monitors beyond 60Hz are excluded from > > that generality). So I ask what are the benefits of a multi-thousand > dollar > > gaming rig besides bragging rights? > > the benefit to me is that I can immediately pick out who doesn't understand > the bottlenecks in today's software > > > > > The topic here is centered around benefits to the owner of said computer, > > not community projects like Folding@home or Seti@home. Do not discuss > > Bitcoin mining is also a given considering the power of a $5000 rig and > how > > much it has already been discussed in the past, lets get creative here. > > but muh buttcoins... > > > > > Thanks, > > > > Omar > _______________________________________________ > Discuss mailing list > [email protected] > https://synhak.org/mailman/listinfo/discuss > >
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