Well, if you're going to talk about busting out the VB, there is another
option, along the lines of the "RTSMP hacks" I mentioned. Given you're
at the minimum committed to thick installer, perhaps you could Red5
(http://osflash.org/red5), an open source clone of FMS, locally on the
same machine as your app to commit the media to disk (in FLV).
-Andy "seen all sides" open source contributor, former macromedia
instructor, former msft employee
Clarke Bishop wrote:
FMS might be easier, and I'd use if I thought it would work with my
app. Ultimately, I'm trying to record high-quality audio. Flash will
usually over compress the audio, plus you may not have enough
bandwidth to get the audio cleanly to the server without dropouts.
If you're sitting on a T3 line, and could get Flash to only compress
lightly, it might work. But my users are on DSL/Cable modem. So, the
upload speeds are usually pretty low.
But, thanks for the Merapi idea. I'm starting to think that if I want
to do this, I should do it the old fashioned way via a traditional
Windows app! Visual Basic, maybe?
Clarke
------------------------------------------------------------------------
*From:* [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] *On Behalf Of
*Douglas Knudsen
*Sent:* Friday, February 29, 2008 12:53 PM
*To:* [email protected]
*Subject:* Re: [AFFUG Discuss] First AIR App
with AIR, maybe you can take a look at Merapi? Merapi allows you to
use the clients JRE and well, do anything the JRE can. It is a wee
bit in-flux at the moment
http://adamflater.blogspot.com/2008/02/meet-merapi.html
basically if the JRE can do it, then maybe you can pull it off with
this. Prolly easier in the end to use FMS, eh?
DK
On Fri, Feb 29, 2008 at 11:11 AM, Clarke Bishop
<[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>> wrote:
Thanks Andy and Scott. I was afraid this was going to be the answer!
But, it's a real shame that Adobe hasn't added support for this
yet. It
seems like it's so close. With the Flash Player, I know it can't
interact
with the local file system, but I really hoped AIR would be able to.
Oh well,
Clarke
-----Original Message-----
From: [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>
[mailto:[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>] On Behalf Of
Andy Edmonds
Sent: Friday, February 29, 2008 9:56 AM
To: [email protected] <mailto:[email protected]>
Subject: Re: [AFFUG Discuss] First AIR App
My homework on this says FMS (or some hack in the RTSMP space) is
the only
way. There's a neat project out there than can make movies from
webcams
but it does it by pulling individual bitmaps and stitching
together the
movie. There's no corresponding "frames" in the audio to capture.
-Andy
Scott Talsma wrote:
> Clark--we looked at this briefly as well. We wanted to record short
> segments of audio for immediate playback (in a language training
> application). We ended up having to use Flash Media Server.
>
> I didn't investigate the AIR variation as it had to work in an
online
> environment. You might be able to use a byte array that gets
read from
> disk, but I am not too confident.
>
> Clarke Bishop wrote:
>> I know, I probably should have gone to Flex360, but I hope those of
>> you who did learned a lot!
>>
>> Here's what I'm trying to do. I want to record high-quality
audio for
>> an e-Learning course. But, I've got presenters in two different
cities.
>>
>> So, I plan to use what broadcasters call double-ender
recording. Each
>> of my presenters will have a good microphone, and I want to record
>> their audio locally. Then, I'll FTP or mail the audio files back to
>> me and sync them up.
>> My presenters are VERY technically unsophisticated, so I want
to make
>> this as foolproof as possible.
>>
>> So, I thought ... Why not create an AIR app that would record the
>> audio locally. The app could also send me status updates so that I
>> would know the recording was still working OK. When complete,
the AIR
>> app could FTP the file to me. My presenters would have trouble
>> spelling "FTP" much less using an FTP client.
>>
>> But, here's the thing. Can AIR record local audio? I know you can
>> capture and send it on to Flash Media Server. But, that would
>> reintroduce bandwidth problems and I'd loose the high-quality I am
>> after. I've looked at the flash.media.Microphone class, but so far
>> have not seen how to do this.
>>
>> Any ideas?
>>
>> Thanks,
>>
>> Clarke
>>
>>
>> Office: 770-642-1353
>> eMail: [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>
>>
>>
>>
>>
>>
>>
>>
>>
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