Tom, Can you or someone suggest some good references on Actionscript for a person like me who is from a C/C++ development background? I am not doing any work in Flash(mainly Flex) at present.
My library has the below books Wiley ActionScript 3.0 Bible Actionscript 3.0 Cookbook Solutions APress AdvancED ActionScript Components APress Foundation ActionScript 3.0 with Flash CS3 and Flex APress Object-Oriented ActionScript 3.0 APress The Essential Guide to Flex 2 with ActionScript 3.0 Or, is there any other book I should also read for which I need to put a request to my library. I realize all of them are useful, but if I have time to read only one which one should I choose which would make me familiar with most of the language nuances. Would the Actionscript Bible cover it? I recognize the the most current reference would be the Adobe docs. I know to learn a language there are beginner books, intermediate, advanced, reference and required(like for C it is the book by Kernighan and Ritchie and for C++ it is Stroustrup) books. For ActionScript, can someone please offer some suggestions for beginner, intermediate, advanced, reference and required books? This is so that I can read all the required books when I get a chance. A quick Google search offers some hints http://www.krazydad.com/bestiary/books.html But, any suggestions/advice from this group would be appreciated. Please feel free to change the thread title if that is suitable as this request is for book suggestions. Thanks ________________________________ From: Tom McNeer <[email protected]> To: [email protected] Sent: Mon, August 23, 2010 9:19:22 AM Subject: Re: [AFFUG Discuss] newbie question: making values persist after windows are changed Chris, On Mon, Aug 23, 2010 at 8:52 AM, Chris H <[email protected]> wrote: Tom, > >First, thanks to you and all(Eric, Doug, Bidhu) who responded with useful >advice >to my question. > Glad I could help. >Yes, unit_dp and division_dp were simply pointers to the same, filtered object. > >I used a clone as you suggested and the application works fine now. Pretty simple, once somebody explains it and you Google "Flex clone object," right? I learned this exactly the way you did -- stumbling till I found some resource on the Web. I thought I knew enough Flex to decipher code after I completed the Flex 3 Bible, but I guess I still have to study Actionscript 3 Bible to know the subtle differences like when pass by reference and pass by value are done. > The more Flex you do, the more you'll do in Actionscript and the less you'll do in MXML. And yes, two things are vital: a good Actionscript reference and the Flex online docs, which I keep open much of the time I'm working. Coming from a C/C++ development background it is hard from me to realize that division_dp = Application.application.division_dp is pass by reference. Now, I wish I knew Java well which is quite similar to Flex. > The syntax is pretty similar, but I don't know that you could say the behavior is the same. I don't know either well enough to comment. But since things like pass by value/pass by reference are fairly core to whatever language you're working in, but rarely emphasized, they're often something you learn when you run afoul of them. Just keep asking questions, here or on FlexCoders. It's pretty much what we all do. -- Thanks, Tom Tom McNeer MediumCool http://www.mediumcool.com 1735 Johnson Road NE Atlanta, GA 30306 404.589.0560 ------------------------------------------------------------- To unsubscribe from this list, simply email the list with unsubscribe in the subject line For more info, see http://www.affug.com Archive @ http://www.mail-archive.com/discussion%40affug.com/ List hosted by http://www.fusionlink.com -------------------------------------------------------------
