Tom,

Can you or someone suggest some good references on Actionscript for a person 
like me who is from a C/C++ development background? I am not doing any work in 
Flash(mainly Flex) at present. 


My library has the below books 

Wiley ActionScript 3.0 Bible
Actionscript 3.0 Cookbook Solutions  
APress AdvancED ActionScript Components
APress Foundation ActionScript 3.0 with Flash CS3 and Flex
APress Object-Oriented ActionScript 3.0
APress The Essential Guide to Flex 2 with ActionScript 3.0

Or, is there any other book I should also read for which I need to put a 
request 
to my library.

I realize all of them are useful, but if I have time to read only one which one 
should I choose which would make me familiar with most of the language nuances. 
Would the Actionscript Bible cover it? I recognize the the most current 
reference would be the Adobe docs. 


I know to learn a language there are beginner books, intermediate, advanced, 
reference and required(like for C it is the book by Kernighan and Ritchie and 
for C++ it is Stroustrup) books. 


For ActionScript, can someone please offer some suggestions for  beginner, 
intermediate, advanced, reference and required books? This is so that I can 
read 
all the required books when I get a chance. 


A quick Google search offers some hints 
http://www.krazydad.com/bestiary/books.html

But, any suggestions/advice from this group would be appreciated. Please feel 
free to change the thread title if that is suitable as this request is for book 
suggestions. 



Thanks



________________________________
From: Tom McNeer <[email protected]>
To: [email protected]
Sent: Mon, August 23, 2010 9:19:22 AM
Subject: Re: [AFFUG Discuss] newbie question: making values persist after 
windows are changed

Chris,


On Mon, Aug 23, 2010 at 8:52 AM, Chris H <[email protected]> wrote:

Tom,
>
>First, thanks to you and all(Eric, Doug, Bidhu) who responded with useful 
>advice 
>to my question.
>

Glad I could help.
 


>Yes, unit_dp and division_dp were simply pointers to the same, filtered object.
>
>I used a clone as you suggested and the application works fine now. 

Pretty simple, once somebody explains it and you Google "Flex clone object," 
right?

I learned this exactly the way you did -- stumbling till I found some resource 
on the Web. 

 
I thought I knew enough Flex to decipher code after I completed the Flex 3 
Bible, but I guess I still have to study Actionscript 3 Bible to know the 
subtle 
differences like when pass by reference and pass by value are done. 

>

The more Flex you do, the more you'll do in Actionscript and the less you'll do 
in MXML. And yes, two things are vital: a good Actionscript reference and the 
Flex online docs, which I keep open much of the time I'm working.
 
Coming from a C/C++ development background it is hard from me to realize that 
division_dp = Application.application.division_dp is pass by reference. Now, I 
wish I knew Java well which is quite similar to Flex. 

>

The syntax is pretty similar, but I don't know that you could say the behavior 
is the same. I don't know either well enough to comment. But since things like 
pass by value/pass by reference are fairly core to whatever language you're 
working in, but rarely emphasized, they're often something you learn when you 
run afoul of them.
 
Just keep asking questions, here or on FlexCoders. It's pretty much what we all 
do.


-- 
Thanks,

Tom

Tom McNeer
MediumCool
http://www.mediumcool.com
1735 Johnson Road NE
Atlanta, GA 30306
404.589.0560



      


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