Allin Kahrl wrote:
> By aliasing it and knocking a pixel out of the
> tail like my attached .png?

That looks ugly. I don't think a pixels -> mill -> pixels process
makes much sense, since you'll never get back the same result.

I'd rather have one original ideal geometry and then a set of
derived (*) geometries for processes that can't approximate the
ideal geometry with sufficient accuracy.

(*) "Simple paths" and "constant radius" converge with the
    pixelated original for tool diameter -> 0. "Constant width"
    may or may not, depending on how the curvature is defined.

- Werner

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