Hi Andreas, I agree that there ought to be a way and have spent much time, myself, searching for such a workable equation. Here <http://netdispenser.github.io/> is what I've come up with ... welcome to collaborate. Best, -Charles
On Mon, Aug 14, 2017 at 2:18 AM, Andreas Nilsson <a...@bahnhof.se> wrote: > Hello FSFE! > > I just joined the FSFE after having almost completely moved to using 100% > free software, my laptop is running Parabola GNU/Linux-libre (probaby with > a non-free BIOS) and my mobile phone is a Galaxy S3 running Replicant with > F-Droid apps. > > Coming from a background in computer games, I was thinking really much > about how to create free games and make money on it - to make it into a > profession. First I thought about if the game is free software then it will > no longer be a "commodity" in the same sense as todays games where you > basically buy a license to be permitted to install the executables and > artwork on your computer. > > So what can be sold then, if the free software game isn't sellable in the > same sense? My thought was that there would need to be other commodities > and services around that software to sell, so my ideas began swirling > around stuff like: A news magazine that covers interesting and fun parts of > the game, given out my paper and/or email. Courses and support for > developing for the game engine or making mods if you want something quicker > to get into. An art marketplace where you can buy and sell artwork > (textures, sound files, music, special effects, maps, etc). > I asked my cousin about this stuff since he's an economist, is it really > doable? He thought there would need to be more to get out of it but it was > interesting, the main question though was: Who is gonna want to have this > kind of service? Programming, making artwork, reading a magazine? > > Could this be something to start working on a new kind of "Steam" for free > software games? One that does not simply sell an executable and not tell > you anything, but the opposite it will give you the source code and then > sell you education for developing for it and offer tools to buy/sell your > very own art? > > Please give your thoughts and if something like this has already been > proposed before. I look forward to it. > > Andreas Nilsson > > _______________________________________________ > Discussion mailing list > Discussion@lists.fsfe.org > https://lists.fsfe.org/mailman/listinfo/discussion >
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