Actually it's not something new, this is the 3rd bundle already (actually I
heard that officially it's the 4th).
There are some motivations I could think of. The biggest one is marketing,
these small companies get a wide exposure during the humble bundle and for
little to no expenses.

Anyway, you can read the relevant  articles at Whatsup:
http://whatsup.org.il/modules.php?op=modload&name=News&file=article&sid=6909
http://whatsup.org.il/modules.php?op=modload&name=News&file=article&sid=6630
http://whatsup.org.il/modules.php?op=modload&name=News&file=article&sid=6625
http://whatsup.org.il/modules.php?op=modload&name=News&file=article&sid=6789

Shlomi

On Sun, Aug 7, 2011 at 1:33 PM, Nadav Har'El <[email protected]>wrote:

> On Sun, Aug 07, 2011, Shlomi Fish wrote about "The Humble Indie Bundle No.
> 3 - Pay What  You Want for Seven Cross-platform games":
> > there are two days left to buy the Humble Indie Bundle No. 3:
> > http://www.humblebundle.com/
>
> Interesting. Never heard of these games, so I can't comment on the product
> itself, but it's definitely an interesting business model.
>
> The page tries to tell you that this package is normally sold for $50
> (a http://en.wikipedia.org/wiki/Anchor_price) but lets people choose the
> price. Do you think people chose something around $50? Not really ;-)
> According to them, the average price people chose to pay was around $5 ;-)
> And interestingly, Linux users were the most generous ($12) and Windows
> users were cheapest ($4.7) - probably the opposite of the normal
> expectation.
>
> Of course, these averages may be misleading, as their "top contributors"
> list show that some billionaire's kid ( :-)) paid $4000 , and probably
> many others also paid hundreds of dollars.
>
> In any case these guys made almost $2 million from over 300,000 customers.
> Assuming (I *don't* know if that is a safe assumption) that the vast
> majority
> of these customers would never buy these games for their normal prices,
> it's not bad.
>
> That being said, something smells a bit fishy. These companies normally
> demand $10-$20 for *each* of these bundled games, and now they settle for
> less than $5 for seven of them? If they thought this was enough (like
> iPhone game developers have come to think), why isn't this the normal
> price?
> Where's the catch?
>
> --
> Nadav Har'El                        |           Sunday, Aug  7 2011, 7 Av
> 5771
> [email protected]
> |-----------------------------------------
> Phone +972-523-790466, ICQ 13349191 |Early bird gets the worm, but the
> second
> http://nadav.harel.org.il           |mouse gets the cheese.
> _______________________________________________
> Discussions mailing list
> [email protected]
> http://hamakor.org.il/cgi-bin/mailman/listinfo/discussions
>



-- 
הבלוג שלי <http://www.sijp.co.il>
תיק העבודות שלי (גרפיקה) <http://art.sijp.co.il>
אנא המנע מלשלוח לי צרופות ווֹרד או
פאוור-פוינט.<http://www.gnu.org/philosophy/no-word-attachments.he.html>
_______________________________________________
Discussions mailing list
[email protected]
http://hamakor.org.il/cgi-bin/mailman/listinfo/discussions

לענות