It's a bunch of indie games (i.e. not from big game companies), they come with versions for all three major PC platforms, DRM free, for a price you choose, and you decide if the money goes to the EFF, the "Child's play foundation" (buying games for children's hospitals) or the game writers - or a mix of the three.
Yes, it's the third bundle, I have already bought the first two as well. Some of the game publishers even freed the source after the windfall of the first bundle, which is extra cool. so pick a price, donate to the game writers or the EFF or both, and if you pay high enough (I think over $12 or something) you get the Humble Bundle 2 games as well. What's to complain about, Nadav? I see no down side. you get a game for cheap, the writers get publicity for cheap, and the EFF and Child's Play get donations. Sent from my Nokia N900 On Sun, Aug 7, 2011 at 14:19, Orna Agmon Ben-Yehuda <[email protected]>wrote: > > > On Sun, Aug 7, 2011 at 1:33 PM, Nadav Har'El <[email protected]>wrote: > >> On Sun, Aug 07, 2011, Shlomi Fish wrote about "The Humble Indie Bundle No. >> 3 - Pay What You Want for Seven Cross-platform games": >> > there are two days left to buy the Humble Indie Bundle No. 3: >> > http://www.humblebundle.com/ >> >> Interesting. Never heard of these games, so I can't comment on the product >> itself, but it's definitely an interesting business model. >> >> The page tries to tell you that this package is normally sold for $50 >> (a http://en.wikipedia.org/wiki/Anchor_price) but lets people choose the >> price. Do you think people chose something around $50? Not really ;-) >> According to them, the average price people chose to pay was around $5 ;-) >> And interestingly, Linux users were the most generous ($12) and Windows >> users were cheapest ($4.7) - probably the opposite of the normal >> expectation. >> >> Of course, these averages may be misleading, as their "top contributors" >> list show that some billionaire's kid ( :-)) paid $4000 , and probably >> many others also paid hundreds of dollars. >> >> > Their statistics is very interesting. However, I does not have to be "some > billionaire's kid". It can also be an institution, installing it on many > machines, feeling it would be fair to pay more. A boarding school, a > community center, etc. > > >> In any case these guys made almost $2 million from over 300,000 customers. >> Assuming (I *don't* know if that is a safe assumption) that the vast >> majority >> of these customers would never buy these games for their normal prices, >> it's not bad. >> >> That being said, something smells a bit fishy. These companies normally >> demand $10-$20 for *each* of these bundled games, and now they settle for >> less than $5 for seven of them? If they thought this was enough (like >> iPhone game developers have come to think), why isn't this the normal >> price? >> Where's the catch? >> >> -- >> Nadav Har'El | Sunday, Aug 7 2011, 7 Av >> 5771 >> [email protected] >> |----------------------------------------- >> Phone +972-523-790466, ICQ 13349191 |Early bird gets the worm, but the >> second >> http://nadav.harel.org.il |mouse gets the cheese. >> _______________________________________________ >> Discussions mailing list >> [email protected] >> http://hamakor.org.il/cgi-bin/mailman/listinfo/discussions >> > > > _______________________________________________ > Discussions mailing list > [email protected] > http://hamakor.org.il/cgi-bin/mailman/listinfo/discussions >
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