It's a bunch of indie games (i.e. not from big game companies), they come
with versions for all three major PC platforms, DRM free, for a price you
choose, and you decide if the money goes to the EFF, the "Child's play
foundation" (buying games for children's hospitals) or the game writers - or
a mix of the three.

Yes, it's the third bundle, I have already bought the first two as well.
Some of the game publishers even freed the source after the windfall of the
first bundle, which is extra cool.

so pick a price, donate to the game writers or the EFF or both, and if you
pay high enough (I think over $12 or something) you get the Humble Bundle 2
games as well. What's to complain about, Nadav? I see no down side. you get
a game for cheap, the writers get publicity for cheap, and the EFF and
Child's Play get donations.

Sent from my Nokia N900


On Sun, Aug 7, 2011 at 14:19, Orna Agmon Ben-Yehuda
<[email protected]>wrote:

>
>
> On Sun, Aug 7, 2011 at 1:33 PM, Nadav Har'El <[email protected]>wrote:
>
>> On Sun, Aug 07, 2011, Shlomi Fish wrote about "The Humble Indie Bundle No.
>> 3 - Pay What  You Want for Seven Cross-platform games":
>> > there are two days left to buy the Humble Indie Bundle No. 3:
>> > http://www.humblebundle.com/
>>
>> Interesting. Never heard of these games, so I can't comment on the product
>> itself, but it's definitely an interesting business model.
>>
>> The page tries to tell you that this package is normally sold for $50
>> (a http://en.wikipedia.org/wiki/Anchor_price) but lets people choose the
>> price. Do you think people chose something around $50? Not really ;-)
>> According to them, the average price people chose to pay was around $5 ;-)
>> And interestingly, Linux users were the most generous ($12) and Windows
>> users were cheapest ($4.7) - probably the opposite of the normal
>> expectation.
>>
>> Of course, these averages may be misleading, as their "top contributors"
>> list show that some billionaire's kid ( :-)) paid $4000 , and probably
>> many others also paid hundreds of dollars.
>>
>>
> Their statistics is very interesting. However, I does not have to be "some
> billionaire's kid". It can also be an institution, installing it on many
> machines, feeling it would be fair to pay more. A boarding school, a
> community center, etc.
>
>
>> In any case these guys made almost $2 million from over 300,000 customers.
>> Assuming (I *don't* know if that is a safe assumption) that the vast
>> majority
>> of these customers would never buy these games for their normal prices,
>> it's not bad.
>>
>> That being said, something smells a bit fishy. These companies normally
>> demand $10-$20 for *each* of these bundled games, and now they settle for
>> less than $5 for seven of them? If they thought this was enough (like
>> iPhone game developers have come to think), why isn't this the normal
>> price?
>> Where's the catch?
>>
>> --
>> Nadav Har'El                        |           Sunday, Aug  7 2011, 7 Av
>> 5771
>> [email protected]
>> |-----------------------------------------
>> Phone +972-523-790466, ICQ 13349191 |Early bird gets the worm, but the
>> second
>> http://nadav.harel.org.il           |mouse gets the cheese.
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