"Robert Wittams" <[EMAIL PROTECTED]> wrote in 
message news:[EMAIL PROTECTED]
>
> So I think Dojo could do all of this, at the cost of adopting its heavy
> widget framework. MochiKit could also do most of this with the addition
> of Drag and Drop and some simple visual effects. I believe there are
> efforts to create this functionality in a MochiKit style on the mochikit
> mailing list, but as of yet, I have no idea if these things will be
> included in MochiKit, as they seem to be derided as 'bling' as often as
> possible.

Don't take me wrong but it's a problem with Mochikit as I see it: it's 
driven mostly by beauty of API and "let's make it like Python" attitude than 
by real life needs. I would be fired the first day I say to my clients "it's 
an IE bug, IE is a collection of bugs + a bunch of non-standard features, 
screw them!" but it is a common theme there.

Another problem of almost all low-level toolkits is a design mismatch. 
Programmers tend to develop tools from the bottom solving some common 
low-level problems, while applications are formulated in terms of end user 
functionality. It means that you have to bridge the gap with a layer 
(layers). And in many cases you will see a mismatch between what's actually 
needed and what's actually available depending on how comprehensive the 
toolkit is and what applications have driven its creation. After years in 
business I was bruised a lot by this problem and now I prefer to start with 
a big picture. That's why I like seeing a widget/event framework instead of 
"ooh, look how neat is a creation of <a> element!".

Thanks,

Eugene



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