On 2020/05/19 17:14, Hannes Reinecke wrote:
> Sequential zones perform better for reclaim, so start off using
> them and only use random zones as a fallback when cache zones are
> present.
> 
> Signed-off-by: Hannes Reinecke <[email protected]>
> ---
>  drivers/md/dm-zoned-reclaim.c | 11 ++++++-----
>  1 file changed, 6 insertions(+), 5 deletions(-)
> 
> diff --git a/drivers/md/dm-zoned-reclaim.c b/drivers/md/dm-zoned-reclaim.c
> index 1855c056d6a4..1283405bec29 100644
> --- a/drivers/md/dm-zoned-reclaim.c
> +++ b/drivers/md/dm-zoned-reclaim.c
> @@ -281,15 +281,16 @@ static int dmz_reclaim_rnd_data(struct dmz_reclaim 
> *zrc, struct dm_zone *dzone)
>       struct dm_zone *szone = NULL;
>       struct dmz_metadata *zmd = zrc->metadata;
>       int ret;
> -     int alloc_flags = dmz_nr_cache_zones(zmd) ?
> -             DMZ_ALLOC_RND : DMZ_ALLOC_SEQ;
> +     int alloc_flags = DMZ_ALLOC_SEQ;
>  
> -     /* Always use sequential zones to reclaim random zones */
> -     if (dmz_is_rnd(dzone))
> -             alloc_flags = DMZ_ALLOC_SEQ;
>       /* Get a free random or sequential zone */
>       dmz_lock_map(zmd);
> +again:
>       szone = dmz_alloc_zone(zmd, alloc_flags | DMZ_ALLOC_RECLAIM);
> +     if (!szone && alloc_flags == DMZ_ALLOC_SEQ && dmz_nr_cache_zones(zmd)) {
> +             alloc_flags = DMZ_ALLOC_RND;
> +             goto again;
> +     }
>       dmz_unlock_map(zmd);
>       if (!szone)
>               return -ENOSPC;
> 

Reviewed-by: Damien Le Moal <[email protected]>

-- 
Damien Le Moal
Western Digital Research



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