Hi,

I cannot actually comment on the 64-bit version, but as it is probably also the candidate for dmd2.052 I'll take the opportunity to report on updating to the latest revision from github a couple of days ago. As I need a couple of patches, I cannot use the release version anyway. There were quite a few problems getting my project (visuald) to compile (on win32):

- bug 2962 was hitting me hard, asserting on std.conv.parse!(real,string). I reported the workaround in the bug report.

- join(stringarray,std.string.newline) no longer works, you have to copy std.string.newline to a local variable.

- the linker was bugging me with unresolved symbols from phobos until I noticed that I was creating documentation while compiling. This enables version D_Ddoc, which causes other declarations to be used in several places. Unfortunately, these were not the same as the ones that were used when compiling phobos, namely std.file.DirEntry.isDir and std.file.DirEntry.linkAttributes, but there might be more. I can understand the motivation of having a separate version with declarations for the documentation, but these are likely to get out of date pretty soon...

- after fixing that, the linker complained with this:
m:\s\d\dmd2\dmd\src\..\..\lib\phobos.lib(datetime) Error 162: Bad Type Index reference to type 1003

which boiled down to the linker not liking the type information written for "enum DayOfWeek : ubyte". Using int as the base type fixed it, but I guess this is not intended. I could not reproduce the error with a small test file, though. While trying to narrow it down, I had to browse through std.datetime. This is really difficult due to the unittests distracting from the actual code so much. Actually I added a function to visuald to remove them all shrinking the file to a quarter of its size. I'm impressed by the completeness of the tests, but I would prefer to find them in a separate file.

- I'm still using the d_time functions (e.g. std.file.getTimes), but it seems the conversion from SysTime is wrong by a month (plus an hour, but that might be due to wrong timezone settings).

- There's still that 32-byte ".exe" file in the windows\bin folder of dmd2beta.zip

Regards,
Rainer

Walter Bright wrote:
Time to give it a try!

http://ftp.digitalmars.com/dmd1beta.zip
http://ftp.digitalmars.com/dmd2beta.zip
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