Referring back to the second part of
the original question, try and get the original mix to be as close "perfect" as
possible; therefore, it should be as loud as possible, (without obvious
clicking/distortion). If the mix is too low, raising the volume substantially
when mastering, can have an adverse effect on the quality, plus the noise floor
is also raised. Although this may be reduced, this sometimes impacts on the
overall quality. I have noticed though, some producers (namely Dillinja) don�t
bother reducing the noise floor (or if they do, not by much) and there�s a
noticeable hiss on some of his intros.
----- Original Message -----
Sent: Wednesday, September 04, 2002 6:21
PM
Subject: [dnb-prod] RE: mixing
problem
That sounds like buffer underruns to me. try to render each track one at a
time. Then use Cubase or whatever to mixdown the waves. I do it all the time
it works great. Also VSTi use almost no RAM.VST/VSTi do need a lot of
bandwidth. A good CPU/Motherboard/RAM combo is what you need for that
kind of music making. If you use a lot of VST/VSTi then you may want to
look at a duel Athlon MP/ 333Mhz DDR-RAM/Win XP Pro config man
I have something for the list to hear... I did this track in Fruity
loops/Acid.. Using the method that I was talking about.
http://www.acidplanet.com/Lounge/Detail.asp?PID=190528
Feedback is a good thing. If you have an acidplanet account, plz post. I
will return your review.
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