The only limitations are probably that of the WAV editor not of the actual sound. Understanding a little about sound synthesis can help you understand about sound shaping.
In the meantime have you tried using the effects in SF. Vibrato, chorus, flange all twist a sound to make it unrecognisable. Select a preset and play around with that. You may not get the sound you were looking for in the first place, but you'll probably end up with something virtually unique to you. Having a preconceived idea in your head and trying to execute them in real life can be a complete headf*ck, unless the sound you want is quite simple. So it's probably best to start a new tune with a vague idea of what you want, without limiting yourself by saying you want specific sounds (I think this is the main reason Rob Playford and Goldie stopped producing together, Goldie had specific sounds in his head which was hard for Rob to recreate).
 
 
----- Original Message -----
Sent: Tuesday, October 15, 2002 11:25 PM
Subject: [dnb-prod] Re: remixing



lets be realistic..there are limitations. sure u can copy and paste, resample, pitch shift, reverse or invert but if ure sampling somebody elses music...itll sound too similar. if i wanna make a tune i need some samples that sound remotely close to whats in my head then edit them..

unless anybody has any other ideas.

nick didnt get what u sed bout ur beats..but sounds interesting. im using wavesurgeon to chop up beats..but i cant find many good ones to chop up.


+Hospital Property+
>From: "Furious" <[EMAIL PROTECTED]>
>Reply-To: "Drum & Bass Arena Discussion List" <[EMAIL PROTECTED]>
>To: "Drum & Bass Arena Discussion List" <[EMAIL PROTECTED]>
>Subject: [dnb-prod] Re: remixing
>Date: Tue, 15 Oct 2002 18:11:54 +0100
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