Wow that was long, yet usefull info...dope

  I understand that you write your device  in the piono or the other two or three graph things and then you put it back to the other mode to draw shit in.  The thing I dont understand is: I had the track that it automatically opens with and I was fukin with it trying to figure out how to set shit up once I made it on whatever device and I couldnt get shit to work.  So I deleted everything on the graphs and piono and it still played????????WTF

 

>From: "Andy Abang" <[EMAIL PROTECTED]>

>Reply-To: "Drum & Bass Arena Discussion List" <[EMAIL PROTECTED]>
>To: "Drum & Bass Arena Discussion List" <[EMAIL PROTECTED]>
>Subject: [dnb-prod] RE: Matthew Johnson's Reason Review Request
>Date: Thu, 13 Feb 2003 11:40:32 -0800
>
>Reason is a studio package although somewhat incomplete.
>
>It has an arrangement window and is set up like rack hardware. you create
>modules on an empty (and indefinite) virtual rack. Both rack space and
>number of modules you can create are unlimited, depending solely on the
>processing power of your CPU. using the tab key, you toggle between views of
>the front and rear of this virutal rack. the rear view is just like looking
>at the back of the rack. you use virtual cables to hook up your modules.
>
>The modules available as of the release of Reason v2.0 are:
>
>14 channel mixer - 14 channels, 1 master volume, 4 aux sends that you can
>attach FX processors to and apply via the aux returns on the front of the
>mixer. Each channel on the mixer can be muted, solo'ed, and EQ'ed (hi and
>low control only unfortunately. i'd like a midrange control, but ehhhh,
>whatever!).
>
>Redrum drum computer - has 10 channels available for you to load drum
>samples. each channel has controllers for mute, solo, panning, velocity,
>volume, pitch, tone, etc. some channels have controllers for additional
>functions but i can't remember them because i'm stoned right now. Has an
>accent control where you can specify hard, medium, or soft hits for the
>samples you've loaded. Comes with a 16 step sequencer. You can program loops
>up to 64steps. There are 4 banks, each with 8 empty loops for you to
>program. so each drum computer can hold up to 32 64-step loops. You can
>either set loop parameters in your Sequencer window and export the loop as
>an audio file, or you can write the midi to your sequencer track using the
>"copy pattern to track" function. The shitty thing is you can only write out
>a sequence one sample at a time. If you don't mind that, the rest of the
>module is well thought-out enough.
>
>a tip from me to you: if you want to try reason, I'd highly suggest hooking
>up each channel on your drum machine to its own channel on the mixer instead
>of connecting the whole module to a single channel on the mixer by way of
>the master output. This way you can apply FX to each sample subjectively and
>have much more control over levels.
>
>Dr. Rex loop player - loads Rex files (recycle) in slices that you can write
>out into your Sequencer. (see below where i talk about additional views in
>the Sequencer window.) Has fader controls for filtering and envelope. Also
>has knobs for pitch and other shit.
>
>Matrix pattern sequencer - You don't really need to use these, but it's got
>something like a 5 octave range for you to sequence melodies (like the drum
>computer, it can hold up to 32 64-step loops). Velocity for each hit is
>adjustable. You can copy patterns to the Sequencer just as you would with
>the drum computer. Has gate and curve control ability on the rear of module.
>This is a helpful module if you hate having to write a lot of shit out in
>the Sequencer.
>
>Subtractor analog synthesizer - has 2 oscillators, each with a variety of
>preset wave shapes as a starting point for synthesis. Other features include
>ring modulation, 2 filters (which can be linked) w/ res settings, master
>volume, filter envelope, modulation envelope, 2 LFOs with controllable rate,
>amount, choice of effects (fm, osc 1&2, osc 1, phase, etc.), a noise-adding
>function (amount, color, & frequency), mod wheel, pitch bend wheel with
>adjustable range, etc.
>
>Malstrom graintable synthesizer - has 2 oscillaters. THIS IS MY FAVORITE
>MODULE right now. perfect for pads, melodic elements, ambience, bass,
>WHATEVER. IT'S ILL SHIT. this module is broken out into sections that can be
>linked together. there are 2 filters, a pitch bend wheel (again with
>adjustable range), an amp envelope, etc. Volume knob has spread control.
>
>NN-19 digital sampler - not actually a sampler or meant for use with
>editing. this is merely a playback tool. Root key, pitch, fine tuning,
>octave, and semitone control are available. Also an amp envelope, a filter
>which can be set to notch, hi, band, low pass 12 or low pass 24. Pitch bend
>wheel, mod wheel also appear on the sampler.
>
>NNXT advanced sampler - to be honest this looks really cool, but i haven't
>the slightest clue what the fuck to do with it or where to start. if anyone
>can offer a tutorial on the NNXT advanced sampler PLEASE post it and i'll
>love you forever. or at least momentarily.
>
>FX processors available:
>
>Compressor/limiter - has Ratio, threshold, and envelope settings. It sounds
>okay, Logic's built-in compressor sounds WAY better though.
>
>Reverb - can sound very rich. settings are: Hall, Hall 2, large hall, large
>room, medium room, small room, low density, stereo echoes, gate, and i think
>there's one that pans the signal too. size, damping, and dry/wet controls
>available.
>
>Delay - reason's delay seems a little more lively than some other programs,
>you just have to use it right or whatever. You can choose step delay in 1/16
>or 1/8, select the number of delays, and then adjust how many mS apart the
>delays will hit.
>
>Envelope Filter - has knobs for frequency, resonance, and a couple other
>things on the left side of the filter module - then a switch for you to
>select band pass, low pass 12, or low pass 24, and to the right you have
>controls for the envelope (attack, decay, sustain, release.).
>
>Foldback Distortion - has an amount setting and a frequency setting (at
>least i think the second one is a frequency setting. anyway...). you can get
>some real grit or a nice clean light distortion.
>
>2-band parametric EQ - it's a 2 band parametric EQ. plain and simple. you
>see the results of adjustments you make in the display. actually a very
>effective EQ.
>
>Chorus/Flanger - Adjustable Frequency, Rate, Mod amount, and feedback. When
>applied the effect sounds nice and full IMO. REALLY nice for bass synth.
>
>Phaser - You can adjust frequency, split, width, feedback, resonance, depth,
>etc. I like the phaser best when you just apply a touch (listen to my tune
>"Stasis" below if you want to see what i mean, the tune gets a bit
>repetitive honestly i know but I was really happy with the bass sound and
>the combination of phasing, distortion, and flange that I used for it). Very
>smooth IMO (not THE best but I have no complaints).
>
>FX processors, whether hooked up to a mixer or directly to a module, may be
>turned on, turned off, or bypassed. "on" will keep the processor active.
>"off" turns the processor off and i believe also kills any audio going
>through that effects processor altogether. bypassed will remove the effect
>but allow the original tone from the source to pass through unchanged.
>
>Sequencer: one track appears for each module you create (with the exception
>of your fx processors and your mixer) in the arrange window. you can toggle
>between view mode (which is a layout of your track in bars) or a view of the
>piano roll. you can set up zones using the draw tool in view mode and copy
>and paste as you wish.
>Note: To automate effects, you have to create a new track in your Sequencer
>window for any FX processor you'd like to control.
>
>Automation: just about any knob, control, or fader on any module can be
>tweaked and recorded as you make your tweaks realtime. You can either
>replace existing recorded tweaks or just add overdubs to what has already
>been played. Using the record function as you play a peripheral set up to
>input MIDI into Reason will record the notes you play.
>
>So there's the basic facts. My review? I LOVE REASON. It works for me. You
>have the potential to make nice, lush, rich sounds from the modules. One
>complaint i've heard about the synthesizers (and i don't doubt it) are that
>the logarithms (algorithms? mm. yes. stoned.) are simple and/or "stupid" or
>even "retarded" and "flawed". Well, that may be. regardless, once you learn
>how to use them (and even if you don't), they can still sound good.
>Something else in which Reason is lacking is its compatibility with VST. And
>I do mean lacking. It has none whatsoever. However, knowing how to utilize
>the synths well can make the use of other VSTis "obsolete" if you don't mind
>"limiting" yourself to Reason. Listen to some of the presets and you get an
>idea of the diversity of sounds the synths can produce. If you really like
>your VSTis though, and you use Logic Audio, you can use Reason to augment it
>(open Logic first and then Reason. A link between the two programs is
>automatically established, though both programs remain open as separate
>applications. This link between the two puts Reason in Slave mode, in which
>you use the Logic transport to control playback, stop, fast forward, etc.
>You can use any normal functions in Logic (VSTis, plugins, etc.) on any
>module you use in Reason by using the Rewire function. You can Rewire Reason
>modules by connectiong their master outs to a channel or channelS on
>Reason's Audio Interface (which is a 64 channel interface that appears at
>the top of your rack) and setting them up as Audio Instruments in Logic's
>arrange window. To do this all you have to do is select the matching channel
>number as the input source for any given Audio Instrument track.
>
>I will warn you that Rewiring Reason into Logic is rather CPU intensive.
>I've had problems with that. I just need a faster machine. :)
>
>Anyway,
>
>I haven't had any trouble making stuff in Reason that i've been happy with.
>If you want to hear what i've done with it, here are some tracks I've made
>in reason:
>
>http://www.phrantek.com/audio/tracks/Phrantek_-_Stasis(2003).mp3
>http://www.phrantek.com/audio/tracks/phrantek_-_23_skiddoo.mp3
>http://www.phrantek.com/audio/tracks/telepopmusik-breathe(phrantek_rmx).mp3
>http://www.phrantek.com/audio/tracks/phrantek-bitterness.mp3
>http://www.phrantek.com/audio/tracks/phrantek-simple_things.mp3
>
>none of these are "finished projects" per se (one thing Reason CAN NOT do is
>help you out with mixdowns beyond adjusting levels and some basic EQing) but
>you should get the idea.
>
>Let me know if you have more questions. But yeah. Reason gets a thumbs up
>from me.
>
>Peace.
>
>~Andy
>
>-----Original Message-----
>From: Johnson, Matthew [mailto:[EMAIL PROTECTED]]
>Sent: Thursday, February 13, 2003 1:47 AM
>To: Drum & Bass Arena Discussion List
>Subject: [dnb-prod] Re: reason question
>
>
>whilst we are on the subject of Reason,
>I am thinking of giving it a go?
>
>Is it just a sequencer like Cubase or Acid Pro? or is it a complete 'studio'
>package?
>Can it use VST Plugins?
>
>etc etc!!
>any info/reviews about Reason will be very welcome.
>Thanks,
>
>Matt
>-----Original Message-----
>From: ROB GRI [mailto:[EMAIL PROTECTED]]
>Sent: Thursday, February 13, 2003 3:10 AM
>To: Drum & Bass Arena Discussion List
>Subject: [dnb-prod] Re: reason question
>
>
>kool thanx to everybody for the help I figured it out.........
>
>
> >From: Tony Sexton
> >Reply-To: "Drum & Bass Arena Discussion List"
> >To: "Drum & Bass Arena Discussion List"
> >Subject: [dnb-prod] Re: reason question
> >Date: Wed, 12 Feb 2003 16:50:47 -0800 (PST)
> >
> >You can use the NNXT sampler...load your bass
> >sample...filter as you like...layer it....play
> >it...>render as wave...>load in acid!
> >
> >
> >Hope this helps...
> >
> >L8r
> >--- ROB GRI wrote:
> >
> >---------------------------------
> >I dont know reason that well but....I was wondering
> >how I can add a bass sample I have in to the
> >Subtractor Polyphonic Synthesizer(because the init
> >patch only alows .zyp files) I like the Matrix
> >sequencer below it that works with it.Basically what I
> >want to do is make a bassline with a non reason bass
> >sample, render it then throw it in to acid.
> >
> >---------------------------------
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