My pleasure. and I echo Daniel's sentiment, music will change your life. but any change is worth it. it scratches your technical itches, it can in a lot of ways be more expressive than written words, and as far as catharsis goes, nothing beats it (for me anyway).
keep at it and have fun. :) ~a > -----Original Message----- > From: Matthew Johnson [mailto:[EMAIL PROTECTED]] > Sent: Friday, February 14, 2003 2:12 AM > To: Drum & Bass Arena Discussion List > Subject: [dnb-prod] RE: Matthew Johnson's Reason Review Request > > > That was a superb review. > thank you very much. > I think I will be trying it out! > > I guess I am in for a very long learning process though... > still, thats half the fun. > > thanks again, > Matt > ----- Original Message ----- > From: "Andy Abang" <[EMAIL PROTECTED]> > To: "Drum & Bass Arena Discussion List" <[EMAIL PROTECTED]> > Sent: Thursday, February 13, 2003 7:40 PM > Subject: [dnb-prod] RE: Matthew Johnson's Reason Review Request > > > > Reason is a studio package although somewhat incomplete. > > > > It has an arrangement window and is set up like rack hardware. > you create > > modules on an empty (and indefinite) virtual rack. Both rack space and > > number of modules you can create are unlimited, depending solely on the > > processing power of your CPU. using the tab key, you toggle > between views > of > > the front and rear of this virutal rack. the rear view is just like > looking > > at the back of the rack. you use virtual cables to hook up your modules. > > > > The modules available as of the release of Reason v2.0 are: > > > > 14 channel mixer - 14 channels, 1 master volume, 4 aux sends > that you can > > attach FX processors to and apply via the aux returns on the > front of the > > mixer. Each channel on the mixer can be muted, solo'ed, and > EQ'ed (hi and > > low control only unfortunately. i'd like a midrange control, but ehhhh, > > whatever!). > > > > Redrum drum computer - has 10 channels available for you to load drum > > samples. each channel has controllers for mute, solo, panning, velocity, > > volume, pitch, tone, etc. some channels have controllers for additional > > functions but i can't remember them because i'm stoned right now. Has an > > accent control where you can specify hard, medium, or soft hits for the > > samples you've loaded. Comes with a 16 step sequencer. You can program > loops > > up to 64steps. There are 4 banks, each with 8 empty loops for you to > > program. so each drum computer can hold up to 32 64-step loops. You can > > either set loop parameters in your Sequencer window and export > the loop as > > an audio file, or you can write the midi to your sequencer > track using the > > "copy pattern to track" function. The shitty thing is you can only write > out > > a sequence one sample at a time. If you don't mind that, the rest of the > > module is well thought-out enough. > > > > a tip from me to you: if you want to try reason, I'd highly suggest > hooking > > up each channel on your drum machine to its own channel on the mixer > instead > > of connecting the whole module to a single channel on the mixer > by way of > > the master output. This way you can apply FX to each sample subjectively > and > > have much more control over levels. > > > > Dr. Rex loop player - loads Rex files (recycle) in slices that you can > write > > out into your Sequencer. (see below where i talk about > additional views in > > the Sequencer window.) Has fader controls for filtering and > envelope. Also > > has knobs for pitch and other shit. > > > > Matrix pattern sequencer - You don't really need to use these, but it's > got > > something like a 5 octave range for you to sequence melodies (like the > drum > > computer, it can hold up to 32 64-step loops). Velocity for each hit is > > adjustable. You can copy patterns to the Sequencer just as you > would with > > the drum computer. Has gate and curve control ability on the rear of > module. > > This is a helpful module if you hate having to write a lot of > shit out in > > the Sequencer. > > > > Subtractor analog synthesizer - has 2 oscillators, each with a > variety of > > preset wave shapes as a starting point for synthesis. Other features > include > > ring modulation, 2 filters (which can be linked) w/ res settings, master > > volume, filter envelope, modulation envelope, 2 LFOs with controllable > rate, > > amount, choice of effects (fm, osc 1&2, osc 1, phase, etc.), a > noise-adding > > function (amount, color, & frequency), mod wheel, pitch bend wheel with > > adjustable range, etc. > > > > Malstrom graintable synthesizer - has 2 oscillaters. THIS IS MY FAVORITE > > MODULE right now. perfect for pads, melodic elements, ambience, bass, > > WHATEVER. IT'S ILL SHIT. this module is broken out into > sections that can > be > > linked together. there are 2 filters, a pitch bend wheel (again with > > adjustable range), an amp envelope, etc. Volume knob has spread control. > > > > NN-19 digital sampler - not actually a sampler or meant for use with > > editing. this is merely a playback tool. Root key, pitch, fine tuning, > > octave, and semitone control are available. Also an amp > envelope, a filter > > which can be set to notch, hi, band, low pass 12 or low pass 24. Pitch > bend > > wheel, mod wheel also appear on the sampler. > > > > NNXT advanced sampler - to be honest this looks really cool, > but i haven't > > the slightest clue what the fuck to do with it or where to start. if > anyone > > can offer a tutorial on the NNXT advanced sampler PLEASE post > it and i'll > > love you forever. or at least momentarily. > > > > FX processors available: > > > > Compressor/limiter - has Ratio, threshold, and envelope settings. It > sounds > > okay, Logic's built-in compressor sounds WAY better though. > > > > Reverb - can sound very rich. settings are: Hall, Hall 2, large hall, > large > > room, medium room, small room, low density, stereo echoes, gate, and i > think > > there's one that pans the signal too. size, damping, and > dry/wet controls > > available. > > > > Delay - reason's delay seems a little more lively than some other > programs, > > you just have to use it right or whatever. You can choose step delay in > 1/16 > > or 1/8, select the number of delays, and then adjust how many > mS apart the > > delays will hit. > > > > Envelope Filter - has knobs for frequency, resonance, and a couple other > > things on the left side of the filter module - then a switch for you to > > select band pass, low pass 12, or low pass 24, and to the right you have > > controls for the envelope (attack, decay, sustain, release.). > > > > Foldback Distortion - has an amount setting and a frequency setting (at > > least i think the second one is a frequency setting. anyway...). you can > get > > some real grit or a nice clean light distortion. > > > > 2-band parametric EQ - it's a 2 band parametric EQ. plain and > simple. you > > see the results of adjustments you make in the display. actually a very > > effective EQ. > > > > Chorus/Flanger - Adjustable Frequency, Rate, Mod amount, and feedback. > When > > applied the effect sounds nice and full IMO. REALLY nice for bass synth. > > > > Phaser - You can adjust frequency, split, width, feedback, resonance, > depth, > > etc. I like the phaser best when you just apply a touch (listen > to my tune > > "Stasis" below if you want to see what i mean, the tune gets a bit > > repetitive honestly i know but I was really happy with the bass > sound and > > the combination of phasing, distortion, and flange that I used for it). > Very > > smooth IMO (not THE best but I have no complaints). > > > > FX processors, whether hooked up to a mixer or directly to a module, may > be > > turned on, turned off, or bypassed. "on" will keep the processor active. > > "off" turns the processor off and i believe also kills any audio going > > through that effects processor altogether. bypassed will remove > the effect > > but allow the original tone from the source to pass through unchanged. > > > > Sequencer: one track appears for each module you create (with the > exception > > of your fx processors and your mixer) in the arrange window. you can > toggle > > between view mode (which is a layout of your track in bars) or a view of > the > > piano roll. you can set up zones using the draw tool in view > mode and copy > > and paste as you wish. > > Note: To automate effects, you have to create a new track in your > Sequencer > > window for any FX processor you'd like to control. > > > > Automation: just about any knob, control, or fader on any module can be > > tweaked and recorded as you make your tweaks realtime. You can either > > replace existing recorded tweaks or just add overdubs to what > has already > > been played. Using the record function as you play a peripheral > set up to > > input MIDI into Reason will record the notes you play. > > > > So there's the basic facts. My review? I LOVE REASON. It works > for me. You > > have the potential to make nice, lush, rich sounds from the modules. One > > complaint i've heard about the synthesizers (and i don't doubt it) are > that > > the logarithms (algorithms? mm. yes. stoned.) are simple and/or "stupid" > or > > even "retarded" and "flawed". Well, that may be. regardless, once you > learn > > how to use them (and even if you don't), they can still sound good. > > Something else in which Reason is lacking is its compatibility with VST. > And > > I do mean lacking. It has none whatsoever. However, knowing how > to utilize > > the synths well can make the use of other VSTis "obsolete" if you don't > mind > > "limiting" yourself to Reason. Listen to some of the presets and you get > an > > idea of the diversity of sounds the synths can produce. If you > really like > > your VSTis though, and you use Logic Audio, you can use Reason > to augment > it > > (open Logic first and then Reason. A link between the two programs is > > automatically established, though both programs remain open as separate > > applications. This link between the two puts Reason in Slave mode, in > which > > you use the Logic transport to control playback, stop, fast > forward, etc. > > You can use any normal functions in Logic (VSTis, plugins, etc.) on any > > module you use in Reason by using the Rewire function. You can Rewire > Reason > > modules by connectiong their master outs to a channel or channelS on > > Reason's Audio Interface (which is a 64 channel interface that > appears at > > the top of your rack) and setting them up as Audio Instruments > in Logic's > > arrange window. To do this all you have to do is select the matching > channel > > number as the input source for any given Audio Instrument track. > > > > I will warn you that Rewiring Reason into Logic is rather CPU intensive. > > I've had problems with that. I just need a faster machine. :) > > > > Anyway, > > > > I haven't had any trouble making stuff in Reason that i've been happy > with. > > If you want to hear what i've done with it, here are some > tracks I've made > > in reason: > > > > http://www.phrantek.com/audio/tracks/Phrantek_-_Stasis(2003).mp3 > > http://www.phrantek.com/audio/tracks/phrantek_-_23_skiddoo.mp3 > > > http://www.phrantek.com/audio/tracks/telepopmusik-breathe(phrantek > _rmx).mp3 > > http://www.phrantek.com/audio/tracks/phrantek-bitterness.mp3 > > http://www.phrantek.com/audio/tracks/phrantek-simple_things.mp3 > > > > none of these are "finished projects" per se (one thing Reason > CAN NOT do > is > > help you out with mixdowns beyond adjusting levels and some basic EQing) > but > > you should get the idea. > > > > Let me know if you have more questions. But yeah. Reason gets a > thumbs up > > from me. > > > > Peace. > > > > ~Andy > > > > -----Original Message----- > > From: Johnson, Matthew [mailto:[EMAIL PROTECTED]] > > Sent: Thursday, February 13, 2003 1:47 AM > > To: Drum & Bass Arena Discussion List > > Subject: [dnb-prod] Re: reason question > > > > > > whilst we are on the subject of Reason, > > I am thinking of giving it a go? > > > > Is it just a sequencer like Cubase or Acid Pro? or is it a complete > 'studio' > > package? > > Can it use VST Plugins? > > > > etc etc!! > > any info/reviews about Reason will be very welcome. > > Thanks, > > > > Matt > > -----Original Message----- > > From: ROB GRI [mailto:[EMAIL PROTECTED]] > > Sent: Thursday, February 13, 2003 3:10 AM > > To: Drum & Bass Arena Discussion List > > Subject: [dnb-prod] Re: reason question > > > > > > kool thanx to everybody for the help I figured it out......... > > > > > > >From: Tony Sexton > > >Reply-To: "Drum & Bass Arena Discussion List" > > >To: "Drum & Bass Arena Discussion List" > > >Subject: [dnb-prod] Re: reason question > > >Date: Wed, 12 Feb 2003 16:50:47 -0800 (PST) > > > > > >You can use the NNXT sampler...load your bass > > >sample...filter as you like...layer it....play > > >it...>render as wave...>load in acid! > > > > > > > > >Hope this helps... > > > > > >L8r > > >--- ROB GRI wrote: > > > > > >--------------------------------- > > >I dont know reason that well but....I was wondering > > >how I can add a bass sample I have in to the > > >Subtractor Polyphonic Synthesizer(because the init > > >patch only alows .zyp files) I like the Matrix > > >sequencer below it that works with it.Basically what I > > >want to do is make a bassline with a non reason bass > > >sample, render it then throw it in to acid. > > > > > >--------------------------------- > > >Protect your PC - Click here for McAfee.com > > >VirusScan Online --- > > >Drum&Bass Arena Producers Discussion List > > >http://www.breakbeat.co.uk > > >You are currently subscribed to dnb-prod as: > > >[EMAIL PROTECTED] > > >To unsubscribe send a blank email to > > >[EMAIL PROTECTED] > > > > > > > > >__________________________________________________ > > >Do you Yahoo!? > > >Yahoo! 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