My pleasure. and I echo Daniel's sentiment,
music will change your life. but any change is worth it.
it scratches your technical itches, it can in a lot of ways be more
expressive than written words, and as far as catharsis goes, nothing beats
it (for me anyway).

keep at it and have fun. :)

~a

> -----Original Message-----
> From: Matthew Johnson [mailto:[EMAIL PROTECTED]]
> Sent: Friday, February 14, 2003 2:12 AM
> To: Drum & Bass Arena Discussion List
> Subject: [dnb-prod] RE: Matthew Johnson's Reason Review Request
>
>
> That was a superb review.
> thank you very much.
> I think I will be trying it out!
>
> I guess I am in for a very long learning process though...
> still, thats half the fun.
>
> thanks again,
> Matt
> ----- Original Message -----
> From: "Andy Abang" <[EMAIL PROTECTED]>
> To: "Drum & Bass Arena Discussion List" <[EMAIL PROTECTED]>
> Sent: Thursday, February 13, 2003 7:40 PM
> Subject: [dnb-prod] RE: Matthew Johnson's Reason Review Request
>
>
> > Reason is a studio package although somewhat incomplete.
> >
> > It has an arrangement window and is set up like rack hardware.
> you create
> > modules on an empty (and indefinite) virtual rack. Both rack space and
> > number of modules you can create are unlimited, depending solely on the
> > processing power of your CPU. using the tab key, you toggle
> between views
> of
> > the front and rear of this virutal rack. the rear view is just like
> looking
> > at the back of the rack. you use virtual cables to hook up your modules.
> >
> > The modules available as of the release of Reason v2.0 are:
> >
> > 14 channel mixer - 14 channels, 1 master volume, 4 aux sends
> that you can
> > attach FX processors to and apply via the aux returns on the
> front of the
> > mixer. Each channel on the mixer can be muted, solo'ed, and
> EQ'ed (hi and
> > low control only unfortunately. i'd like a midrange control, but ehhhh,
> > whatever!).
> >
> > Redrum drum computer - has 10 channels available for you to load drum
> > samples. each channel has controllers for mute, solo, panning, velocity,
> > volume, pitch, tone, etc. some channels have controllers for additional
> > functions but i can't remember them because i'm stoned right now. Has an
> > accent control where you can specify hard, medium, or soft hits for the
> > samples you've loaded. Comes with a 16 step sequencer. You can program
> loops
> > up to 64steps. There are 4 banks, each with 8 empty loops for you to
> > program. so each drum computer can hold up to 32 64-step loops. You can
> > either set loop parameters in your Sequencer window and export
> the loop as
> > an audio file, or you can write the midi to your sequencer
> track using the
> > "copy pattern to track" function. The shitty thing is you can only write
> out
> > a sequence one sample at a time. If you don't mind that, the rest of the
> > module is well thought-out enough.
> >
> > a tip from me to you: if you want to try reason, I'd highly suggest
> hooking
> > up each channel on your drum machine to its own channel on the mixer
> instead
> > of connecting the whole module to a single channel on the mixer
> by way of
> > the master output. This way you can apply FX to each sample subjectively
> and
> > have much more control over levels.
> >
> > Dr. Rex loop player - loads Rex files (recycle) in slices that you can
> write
> > out into your Sequencer. (see below where i talk about
> additional views in
> > the Sequencer window.) Has fader controls for filtering and
> envelope. Also
> > has knobs for pitch and other shit.
> >
> > Matrix pattern sequencer - You don't really need to use these, but it's
> got
> > something like a 5 octave range for you to sequence melodies (like the
> drum
> > computer, it can hold up to 32 64-step loops). Velocity for each hit is
> > adjustable. You can copy patterns to the Sequencer just as you
> would with
> > the drum computer. Has gate and curve control ability on the rear of
> module.
> > This is a helpful module if you hate having to write a lot of
> shit out in
> > the Sequencer.
> >
> > Subtractor analog synthesizer - has 2 oscillators, each with a
> variety of
> > preset wave shapes as a starting point for synthesis. Other features
> include
> > ring modulation, 2 filters (which can be linked) w/ res settings, master
> > volume, filter envelope, modulation envelope, 2 LFOs with controllable
> rate,
> > amount, choice of effects (fm, osc 1&2, osc 1, phase, etc.), a
> noise-adding
> > function (amount, color, & frequency), mod wheel, pitch bend wheel with
> > adjustable range, etc.
> >
> > Malstrom graintable synthesizer - has 2 oscillaters. THIS IS MY FAVORITE
> > MODULE right now. perfect for pads, melodic elements, ambience, bass,
> > WHATEVER. IT'S ILL SHIT. this module is broken out into
> sections that can
> be
> > linked together. there are 2 filters, a pitch bend wheel (again with
> > adjustable range), an amp envelope, etc. Volume knob has spread control.
> >
> > NN-19 digital sampler - not actually a sampler or meant for use with
> > editing. this is merely a playback tool. Root key, pitch, fine tuning,
> > octave, and semitone control are available. Also an amp
> envelope, a filter
> > which can be set to notch, hi, band, low pass 12 or low pass 24. Pitch
> bend
> > wheel, mod wheel also appear on the sampler.
> >
> > NNXT advanced sampler - to be honest this looks really cool,
> but i haven't
> > the slightest clue what the fuck to do with it or where to start. if
> anyone
> > can offer a tutorial on the NNXT advanced sampler PLEASE post
> it and i'll
> > love you forever. or at least momentarily.
> >
> > FX processors available:
> >
> > Compressor/limiter - has Ratio, threshold, and envelope settings. It
> sounds
> > okay, Logic's built-in compressor sounds WAY better though.
> >
> > Reverb - can sound very rich. settings are: Hall, Hall 2, large hall,
> large
> > room, medium room, small room, low density, stereo echoes, gate, and i
> think
> > there's one that pans the signal too. size, damping, and
> dry/wet controls
> > available.
> >
> > Delay - reason's delay seems a little more lively than some other
> programs,
> > you just have to use it right or whatever. You can choose step delay in
> 1/16
> > or 1/8, select the number of delays, and then adjust how many
> mS apart the
> > delays will hit.
> >
> > Envelope Filter - has knobs for frequency, resonance, and a couple other
> > things on the left side of the filter module - then a switch for you to
> > select band pass, low pass 12, or low pass 24, and to the right you have
> > controls for the envelope (attack, decay, sustain, release.).
> >
> > Foldback Distortion - has an amount setting and a frequency setting (at
> > least i think the second one is a frequency setting. anyway...). you can
> get
> > some real grit or a nice clean light distortion.
> >
> > 2-band parametric EQ - it's a 2 band parametric EQ. plain and
> simple. you
> > see the results of adjustments you make in the display. actually a very
> > effective EQ.
> >
> > Chorus/Flanger - Adjustable Frequency, Rate, Mod amount, and feedback.
> When
> > applied the effect sounds nice and full IMO. REALLY nice for bass synth.
> >
> > Phaser - You can adjust frequency, split, width, feedback, resonance,
> depth,
> > etc. I like the phaser best when you just apply a touch (listen
> to my tune
> > "Stasis" below if you want to see what i mean, the tune gets a bit
> > repetitive honestly i know but I was really happy with the bass
> sound and
> > the combination of phasing, distortion, and flange that I used for it).
> Very
> > smooth IMO (not THE best but I have no complaints).
> >
> > FX processors, whether hooked up to a mixer or directly to a module, may
> be
> > turned on, turned off, or bypassed. "on" will keep the processor active.
> > "off" turns the processor off and i believe also kills any audio going
> > through that effects processor altogether. bypassed will remove
> the effect
> > but allow the original tone from the source to pass through unchanged.
> >
> > Sequencer: one track appears for each module you create (with the
> exception
> > of your fx processors and your mixer) in the arrange window. you can
> toggle
> > between view mode (which is a layout of your track in bars) or a view of
> the
> > piano roll. you can set up zones using the draw tool in view
> mode and copy
> > and paste as you wish.
> > Note: To automate effects, you have to create a new track in your
> Sequencer
> > window for any FX processor you'd like to control.
> >
> > Automation: just about any knob, control, or fader on any module can be
> > tweaked and recorded as you make your tweaks realtime. You can either
> > replace existing recorded tweaks or just add overdubs to what
> has already
> > been played. Using the record function as you play a peripheral
> set up to
> > input MIDI into Reason will record the notes you play.
> >
> > So there's the basic facts. My review? I LOVE REASON. It works
> for me. You
> > have the potential to make nice, lush, rich sounds from the modules. One
> > complaint i've heard about the synthesizers (and i don't doubt it) are
> that
> > the logarithms (algorithms? mm. yes. stoned.) are simple and/or "stupid"
> or
> > even "retarded" and "flawed". Well, that may be. regardless, once you
> learn
> > how to use them (and even if you don't), they can still sound good.
> > Something else in which Reason is lacking is its compatibility with VST.
> And
> > I do mean lacking. It has none whatsoever. However, knowing how
> to utilize
> > the synths well can make the use of other VSTis "obsolete" if you don't
> mind
> > "limiting" yourself to Reason. Listen to some of the presets and you get
> an
> > idea of the diversity of sounds the synths can produce. If you
> really like
> > your VSTis though, and you use Logic Audio, you can use Reason
> to augment
> it
> > (open Logic first and then Reason. A link between the two programs is
> > automatically established, though both programs remain open as separate
> > applications. This link between the two puts Reason in Slave mode, in
> which
> > you use the Logic transport to control playback, stop, fast
> forward, etc.
> > You can use any normal functions in Logic (VSTis, plugins, etc.) on any
> > module you use in Reason by using the Rewire function. You can Rewire
> Reason
> > modules by connectiong their master outs to a channel or channelS on
> > Reason's Audio Interface (which is a 64 channel interface that
> appears at
> > the top of your rack) and setting them up as Audio Instruments
> in Logic's
> > arrange window. To do this all you have to do is select the matching
> channel
> > number as the input source for any given Audio Instrument track.
> >
> > I will warn you that Rewiring Reason into Logic is rather CPU intensive.
> > I've had problems with that. I just need a faster machine. :)
> >
> > Anyway,
> >
> > I haven't had any trouble making stuff in Reason that i've been happy
> with.
> > If you want to hear what i've done with it, here are some
> tracks I've made
> > in reason:
> >
> > http://www.phrantek.com/audio/tracks/Phrantek_-_Stasis(2003).mp3
> > http://www.phrantek.com/audio/tracks/phrantek_-_23_skiddoo.mp3
> >
> http://www.phrantek.com/audio/tracks/telepopmusik-breathe(phrantek
> _rmx).mp3
> > http://www.phrantek.com/audio/tracks/phrantek-bitterness.mp3
> > http://www.phrantek.com/audio/tracks/phrantek-simple_things.mp3
> >
> > none of these are "finished projects" per se (one thing Reason
> CAN NOT do
> is
> > help you out with mixdowns beyond adjusting levels and some basic EQing)
> but
> > you should get the idea.
> >
> > Let me know if you have more questions. But yeah. Reason gets a
> thumbs up
> > from me.
> >
> > Peace.
> >
> > ~Andy
> >
> > -----Original Message-----
> > From: Johnson, Matthew [mailto:[EMAIL PROTECTED]]
> > Sent: Thursday, February 13, 2003 1:47 AM
> > To: Drum & Bass Arena Discussion List
> > Subject: [dnb-prod] Re: reason question
> >
> >
> > whilst we are on the subject of Reason,
> > I am thinking of giving it a go?
> >
> > Is it just a sequencer like Cubase or Acid Pro? or is it a complete
> 'studio'
> > package?
> > Can it use VST Plugins?
> >
> > etc etc!!
> > any info/reviews about Reason will be very welcome.
> > Thanks,
> >
> > Matt
> > -----Original Message-----
> > From: ROB GRI [mailto:[EMAIL PROTECTED]]
> > Sent: Thursday, February 13, 2003 3:10 AM
> > To: Drum & Bass Arena Discussion List
> > Subject: [dnb-prod] Re: reason question
> >
> >
> > kool thanx to everybody for the help I figured it out.........
> >
> >
> > >From: Tony Sexton
> > >Reply-To: "Drum & Bass Arena Discussion List"
> > >To: "Drum & Bass Arena Discussion List"
> > >Subject: [dnb-prod] Re: reason question
> > >Date: Wed, 12 Feb 2003 16:50:47 -0800 (PST)
> > >
> > >You can use the NNXT sampler...load your bass
> > >sample...filter as you like...layer it....play
> > >it...>render as wave...>load in acid!
> > >
> > >
> > >Hope this helps...
> > >
> > >L8r
> > >--- ROB GRI wrote:
> > >
> > >---------------------------------
> > >I dont know reason that well but....I was wondering
> > >how I can add a bass sample I have in to the
> > >Subtractor Polyphonic Synthesizer(because the init
> > >patch only alows .zyp files) I like the Matrix
> > >sequencer below it that works with it.Basically what I
> > >want to do is make a bassline with a non reason bass
> > >sample, render it then throw it in to acid.
> > >
> > >---------------------------------
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