I'm not too keen that Mesh::refine() calls AdaptiveObjects::refine(). It breaks the nice separation of the Mesh library from other parts of DOLFIN. Can we do it differently? Should the user call something like
AdaptiveObjects.refine(mesh, markers)l to refine the mesh? Garth _______________________________________________ Mailing list: https://launchpad.net/~dolfin Post to : dolfin@lists.launchpad.net Unsubscribe : https://launchpad.net/~dolfin More help : https://help.launchpad.net/ListHelp