Anders Logg wrote: > On Sat, Jan 02, 2010 at 10:39:33PM +0100, Garth N. Wells wrote: >> I'm not too keen that Mesh::refine() calls AdaptiveObjects::refine(). It >> breaks the nice separation of the Mesh library from other parts of >> DOLFIN. Can we do it differently? Should the user call something like >> >> AdaptiveObjects.refine(mesh, markers)l >> >> to refine the mesh? >> >> Garth > > Ideally, the mesh library should not depend on other parts of DOLFIN. > But I couldn't find any other way to handle this. The problem is that > > > mesh.refine() > > would otherwise break all other objects depending on it, including all > function spaces and all functions.
What about having free functions refine(mesh); refine(mesh, cell_marks); ? Garth So mesh.refine() makes little sense > unless one only works with the mesh which I assume is not that > common. > > In my opinion, making sure refinement works without producing invalid > dofmaps and function vectors is more important than for the mesh > library not to depend on dolfin/adaptivity. It's also the case that > mesh.refine() is just a one-line convenience function which happens to > be an alias for AdaptiveObjects.refine(mesh, markers). > > -- > Anders _______________________________________________ Mailing list: https://launchpad.net/~dolfin Post to : dolfin@lists.launchpad.net Unsubscribe : https://launchpad.net/~dolfin More help : https://help.launchpad.net/ListHelp