>From what I know std::map is indeed using a balanced tree since the lookup time in a map should have log(n)-complexity.
However there might exist some dumb std::map's out there ;-) My regards Axel -----Original Message----- From: Murphy, James [mailto:[EMAIL PROTECTED]] Sent: Montag, 29. April 2002 18:19 To: [EMAIL PROTECTED] Subject: Re: [DOTNET] newbie question: no tree class? > (although not explicitly specified as such, std::map is almost > certainly implemented as a balanced tree). I think you mean binary tree - which can get very unbalanced. I agree with the rest of what you post - why not write one? Jim You can read messages from the DOTNET archive, unsubscribe from DOTNET, or subscribe to other DevelopMentor lists at http://discuss.develop.com. You can read messages from the DOTNET archive, unsubscribe from DOTNET, or subscribe to other DevelopMentor lists at http://discuss.develop.com.