>>COM+ is designed to prevent deadlocks and has a long history of doing
>>just that.  It makes building a transactional application simple as
>>building a single user app.

Yes, but doesn't it do so by picking a lock victim and terminating the
victim's transaction?  I thought that a developer should always be
cognizant of the order in which locks are obtained to try to avoid
deadlocks -- or potential deadlocks where a victim must be selected.

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