Hi
Strange requirement. Virus? :D . Something like
class Program
{
private static byte[] exe;
static string GetFileName()
{
return
Path.Combine(AppDomain.CurrentDomain.SetupInformation.ApplicationBase,
"ConsoleApplication5.exe");
}
static void Read(string[] args)
{
using (var fs = new FileStream(GetFileName(),
FileMode.Open, FileAccess.Read))
{
var ms = new MemoryStream();
int bl = 1024;
byte[] buffer = new byte[bl];
int bytesReaded = fs.Read(buffer, 0, bl);
while (bytesReaded>0)
{
ms.Write(buffer, 0, bytesReaded);
bytesReaded = fs.Read(buffer, 0, bl);
}
ms.Position = 0;
exe = ms.ToArray();
ms.Close();
fs.Close();
}
}
static void WriteExe()
{
var fileName = GetFileName();
if (File.Exists(fileName))
return;
using (var fs = new FileStream(fileName, FileMode.Create,
FileAccess.Write))
{
fs.Write(exe, 0, exe.Length);
fs.Close();
}
}
}
2009/8/29 Marcus <[email protected]>:
>
> Hello
>
> I need to store a small exe file in memory. I want to do this because
> I want some sabotage protection in my app. If the user removes this
> essential file from the harddrive, my app will not work the next time
> it is to be launched.
>
> So I want to read this exe file into memory initially when my program
> starts up. Then I will use a timer that at some interval checks if
> this file is present on the file system. If not, then my app writes it
> back from memory to the harddrive.
>
> Could someone please give an example how to do this. It should be a
> pretty small piece of could I reccon, but I can not figure it out.
>
> Thanks
>
>