Hmm...haven't tried that. Thanks Arsalan. :-)
Regards, Benj On Aug 30, 4:32 pm, Arsalan Tamiz <[email protected]> wrote: > Why don't just write the bytes directly to physical file? Creating an image > object isn't necessary. > > System.IO.File.WriteAllBytes("myfile.jpg", byteArray); > > On Mon, Aug 30, 2010 at 12:38 PM, Benj Nunez <[email protected]> wrote: > > Hi > > > Since you have indicated that your byte[] buffer contains a JPEG > > image and you want to save it > > to the same format you can try this: > > > MemoryStream ms = new MemoryStream(myByteArray); > > Image i = Image.FromStream(ms); > > i.Save("myfile.jpg", ImageFormat.Jpeg); > > > where "myByteArray" is your byte[] buffer. > > > Regards, > > > Benj > > > On Aug 29, 10:57 pm, bill <[email protected]> wrote: > > > Hi All, > > > > I have a byte[] buffer that contains a JPEG image - how do I save it > > > to a JPEG file - myfile.jpg? I suppose this is pretty simple, but my > > > C# is very rusty! > > > > TIA, > > > > Bill
