Bug ID: 107204
Summary: GPU hang (ring gfx timeout) in OpenGL game
QA Contact: email@example.com
Created attachment 140587
Dumps from GALLIUM_DDEBUG
It hangs in OpenGL game immediately after startup almost always (but sometimes
it goes through and works) with dmesg message:
>[drm:amdgpu_job_timedout [amdgpu]] *ERROR* ring gfx timeout, last signaled
>seq=3324, last emitted seq=3327
I tested it on Radeon RX580, mainline kernel 4.18, Mesa 18.1.3 and Mesa git
I could provide game code for testing but I would have to package minimal
assets as full game weights pretty much.
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