https://bugs.freedesktop.org/show_bug.cgi?id=110711

--- Comment #2 from Petr Sebor <p...@scssoft.com> ---
Whoops, this one got unnoticed (unreported?) for quite some time it seems.
However, the game is still evolving and the rendering code improving over the
years. If there is a performance overhead tied together to zeroing VRAM, I'd
rather fix the game. I can do that. Please do not add workarounds if that is
going to hurt the game performance.

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