https://bugs.freedesktop.org/show_bug.cgi?id=110781
--- Comment #35 from Rui Salvaterra <rsalvate...@gmail.com> ---
(In reply to Marek Olšák from comment #34)
> Created attachment 144454 [details] [review]
> possible fix v2
>
> Please test this one.
Hi, Marek,
Unfortunately I couldn't do it yesterday, but I'll try to do so today. I'm also
entertaining the idea of implementing support for shader disk caching, but I'd
like your opinion before moving forward. I read the implementation on nouveau
and r600 and it seemed simple enough (or, most likely, I'm missing something
fundamental ;)). I don't know how beneficial it could be, though, since
R300-R500 shaders are much simpler, so measurements would have to be done.
--
You are receiving this mail because:
You are the assignee for the bug.
_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
https://lists.freedesktop.org/mailman/listinfo/dri-devel