- Introduce backlight_{enable/disable)
- Use get/set methods for backlight_properties
- Drop redundant get_brightness() implementation
  The default implementation return the current brightness value
- Use macro for backlight initialization

v2:
  - Drop backlight_update() call as it is redundant (Sebastian)

Signed-off-by: Sam Ravnborg <s...@ravnborg.org>
Cc: Tomi Valkeinen <tomi.valkei...@ti.com>
Cc: Sebastian Reichel <sebastian.reic...@collabora.com>
Cc: Laurent Pinchart <laurent.pinch...@ideasonboard.com>
Cc: Zheng Bin <zhengbi...@huawei.com>
Cc: Sam Ravnborg <s...@ravnborg.org>
---
 .../gpu/drm/omapdrm/displays/panel-dsi-cm.c   | 37 +++----------------
 1 file changed, 6 insertions(+), 31 deletions(-)

diff --git a/drivers/gpu/drm/omapdrm/displays/panel-dsi-cm.c 
b/drivers/gpu/drm/omapdrm/displays/panel-dsi-cm.c
index 3484b5d4a91c..39b3a7affbc8 100644
--- a/drivers/gpu/drm/omapdrm/displays/panel-dsi-cm.c
+++ b/drivers/gpu/drm/omapdrm/displays/panel-dsi-cm.c
@@ -110,17 +110,10 @@ static void dsicm_bl_power(struct panel_drv_data *ddata, 
bool enable)
        else
                return;
 
-       if (enable) {
-               backlight->props.fb_blank = FB_BLANK_UNBLANK;
-               backlight->props.state = ~(BL_CORE_FBBLANK | BL_CORE_SUSPENDED);
-               backlight->props.power = FB_BLANK_UNBLANK;
-       } else {
-               backlight->props.fb_blank = FB_BLANK_NORMAL;
-               backlight->props.power = FB_BLANK_POWERDOWN;
-               backlight->props.state |= BL_CORE_FBBLANK | BL_CORE_SUSPENDED;
-       }
-
-       backlight_update_status(backlight);
+       if (enable)
+               backlight_enable(backlight);
+       else
+               backlight_disable(backlight);
 }
 
 static void hw_guard_start(struct panel_drv_data *ddata, int guard_msec)
@@ -363,13 +356,7 @@ static int dsicm_bl_update_status(struct backlight_device 
*dev)
        struct panel_drv_data *ddata = dev_get_drvdata(&dev->dev);
        struct omap_dss_device *src = ddata->src;
        int r = 0;
-       int level;
-
-       if (dev->props.fb_blank == FB_BLANK_UNBLANK &&
-                       dev->props.power == FB_BLANK_UNBLANK)
-               level = dev->props.brightness;
-       else
-               level = 0;
+       int level = backlight_get_brightness(dev);
 
        dev_dbg(&ddata->pdev->dev, "update brightness to %d\n", level);
 
@@ -390,17 +377,7 @@ static int dsicm_bl_update_status(struct backlight_device 
*dev)
        return r;
 }
 
-static int dsicm_bl_get_intensity(struct backlight_device *dev)
-{
-       if (dev->props.fb_blank == FB_BLANK_UNBLANK &&
-                       dev->props.power == FB_BLANK_UNBLANK)
-               return dev->props.brightness;
-
-       return 0;
-}
-
 static const struct backlight_ops dsicm_bl_ops = {
-       .get_brightness = dsicm_bl_get_intensity,
        .update_status  = dsicm_bl_update_status,
 };
 
@@ -1305,9 +1282,7 @@ static int dsicm_probe(struct platform_device *pdev)
        dsicm_hw_reset(ddata);
 
        if (ddata->use_dsi_backlight) {
-               struct backlight_properties props = { 0 };
-               props.max_brightness = 255;
-               props.type = BACKLIGHT_RAW;
+               DECLARE_BACKLIGHT_INIT_RAW(props, 0, 255);
 
                bldev = devm_backlight_device_register(dev, dev_name(dev),
                        dev, ddata, &dsicm_bl_ops, &props);
-- 
2.25.1

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