There are a couple of calls that are passing null pointers as
integer zeros rather than NULL. Fix this by using NULL instead.

Fixes: 07c2a41658c4 ("drm/v3d: alloc and init job in one shot")
Signed-off-by: Colin Ian King <colin.i.k...@gmail.com>
---
 drivers/gpu/drm/v3d/v3d_gem.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index e47ae40a865a..c7ed2e1cbab6 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -774,7 +774,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
 
        if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) {
                ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, 
sizeof(*clean_job),
-                                  v3d_job_free, 0, 0, V3D_CACHE_CLEAN);
+                                  v3d_job_free, 0, NULL, V3D_CACHE_CLEAN);
                if (ret)
                        goto fail;
 
@@ -1007,7 +1007,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
                goto fail;
 
        ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, 
sizeof(*clean_job),
-                          v3d_job_free, 0, 0, V3D_CACHE_CLEAN);
+                          v3d_job_free, 0, NULL, V3D_CACHE_CLEAN);
        if (ret)
                goto fail;
 
-- 
2.32.0

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