On 7/24/25 6:54 PM, Akhil P Oommen wrote: > On 7/24/2025 5:16 PM, Konrad Dybcio wrote: >> On 7/23/25 11:06 PM, Akhil P Oommen wrote: >>> On 7/22/2025 8:22 PM, Konrad Dybcio wrote: >>>> On 7/22/25 3:39 PM, Dmitry Baryshkov wrote: >>>>> On Sun, Jul 20, 2025 at 05:46:08PM +0530, Akhil P Oommen wrote: >>>>>> There are some special registers which are accessible even when GX power >>>>>> domain is collapsed during an IFPC sleep. Accessing these registers >>>>>> wakes up GPU from power collapse and allow programming these registers >>>>>> without additional handshake with GMU. This patch adds support for this >>>>>> special register write sequence. >>>>>> >>>>>> Signed-off-by: Akhil P Oommen <akhi...@oss.qualcomm.com> >>>>>> --- >>>>>> drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 63 >>>>>> ++++++++++++++++++++++++++++++- >>>>>> drivers/gpu/drm/msm/adreno/a6xx_gpu.h | 1 + >>>>>> drivers/gpu/drm/msm/adreno/a6xx_preempt.c | 20 +++++----- >>>>>> 3 files changed, 73 insertions(+), 11 deletions(-) >>>>>> >>>>>> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c >>>>>> b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c >>>>>> index >>>>>> 491fde0083a202bec7c6b3bca88d0e5a717a6560..8c004fc3abd2896d467a9728b34e99e4ed944dc4 >>>>>> 100644 >>>>>> --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c >>>>>> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c >>>>>> @@ -16,6 +16,67 @@ >>>>>> >>>>>> #define GPU_PAS_ID 13 >>>>>> >>>>>> +static bool fence_status_check(struct msm_gpu *gpu, u32 offset, u32 >>>>>> value, u32 status, u32 mask) >>>>>> +{ >>>>>> + /* Success if !writedropped0/1 */ >>>>>> + if (!(status & mask)) >>>>>> + return true; >>>>>> + >>>>>> + udelay(10); >>>>> >>>>> Why do we need udelay() here? Why can't we use interval setting inside >>>>> gmu_poll_timeout()? >>>> >>>> Similarly here: >>>> >>>> [...] >>>> >>>>>> + if (!gmu_poll_timeout(gmu, REG_A6XX_GMU_AHB_FENCE_STATUS, >>>>>> status, >>>>>> + fence_status_check(gpu, offset, value, status, >>>>>> mask), 0, 1000)) >>>>>> + return 0; >>>>>> + >>>>>> + dev_err_ratelimited(gmu->dev, "delay in fenced register write >>>>>> (0x%x)\n", >>>>>> + offset); >>>>>> + >>>>>> + /* Try again for another 1ms before failing */ >>>>>> + gpu_write(gpu, offset, value); >>>>>> + if (!gmu_poll_timeout(gmu, REG_A6XX_GMU_AHB_FENCE_STATUS, >>>>>> status, >>>>>> + fence_status_check(gpu, offset, value, status, >>>>>> mask), 0, 1000)) >>>>>> + return 0; >>>>>> + >>>>>> + dev_err_ratelimited(gmu->dev, "fenced register write (0x%x) >>>>>> fail\n", >>>>>> + offset); >>>> >>>> We may want to combine the two, so as not to worry the user too much.. >>>> >>>> If it's going to fail, I would assume it's going to fail both checks >>>> (unless e.g. the bus is so congested a single write can't go through >>>> to a sleepy GPU across 2 miliseconds, but that's another issue) >>> >>> In case of success, we cannot be sure if the first write went through. >>> So we should poll separately. >> >> You're writing to it 2 (outside fence_status_check) + 2*1000/10 (inside) >> == 202 times, it really better go through.. > > For the following sequence: > 1. write reg1 <- suppose this is dropped > 2. write reg2 <- and this went through > 3. Check fence status <- This will show success
What I'm saying is that fence_status_check() does the same write you execute inbetween the polling calls Konrad > >> >> If it's just about the write reaching the GPU, you can write it once and >> read back the register you've written to, this way you're sure that the >> GPU can observe the write > > This is a very unique hw behavior. We can't do posted write. > > -Akhil > >> >> Konrad >