On 9/30/25 7:48 AM, Akhil P Oommen wrote:
> GMU registers are always at a fixed offset from the GPU base address,
> a consistency maintained at least within a given architecture generation.
> In A8x family, the base address of the GMU has changed, but the offsets
> of the gmu registers remain largely the same. To enable reuse of the gmu
> code for A8x chipsets, update the gmu register offsets to be relative
> to the GPU's base address instead of GMU's.
> 
> Signed-off-by: Akhil P Oommen <[email protected]>
> ---
>  drivers/gpu/drm/msm/adreno/a6xx_gmu.c             |  44 +++-
>  drivers/gpu/drm/msm/adreno/a6xx_gmu.h             |  20 +-
>  drivers/gpu/drm/msm/registers/adreno/a6xx_gmu.xml | 248 
> +++++++++++-----------
>  3 files changed, 172 insertions(+), 140 deletions(-)
> 
> diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gmu.c 
> b/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
> index 
> fc717c9474ca5bdd386a8e4e19f43abce10ce591..72d64eb10ca931ee90c91f7e004771cf6d7997a4
>  100644
> --- a/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
> +++ b/drivers/gpu/drm/msm/adreno/a6xx_gmu.c
> @@ -585,14 +585,14 @@ static inline void pdc_write(void __iomem *ptr, u32 
> offset, u32 value)
>  }
>  
>  static void __iomem *a6xx_gmu_get_mmio(struct platform_device *pdev,
> -             const char *name);
> +             const char *name, resource_size_t *start);

Maybe you can keep this offset variant and switch to a simple

devm_platform_get_and_ioremap_resource()

for others (also letting us get rid of a number of iounmap() calls)

[...]

> +     /* The 'offset' is based on GPU's start address. Adjust it */

That's what an offset is, no? ;)

I think we can drop this comment or move it above the #define

Konrad

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