On 30/03/2026 14:51, Maíra Canal wrote:
When vc4_save_hang_state() encounters an early return condition, it
returns without freeing the previously allocated `kernel_state`,
leaking memory.
Add the missing kfree() calls by consolidating the early return paths
into a single place.
Nice catch!
Reviewed-by: Melissa Wen <[email protected]>
Fixes: 214613656b51 ("drm/vc4: Add an interface for capturing the GPU state after a
hang.")
Signed-off-by: Maíra Canal <[email protected]>
---
drivers/gpu/drm/vc4/vc4_gem.c | 18 ++++++++++--------
1 file changed, 10 insertions(+), 8 deletions(-)
diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index
248c47665a193fa639a481f97ac2af634f415384..ab3c6d5d4eb446804877d6b8da01c3a9f65800df
100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -171,10 +171,8 @@ vc4_save_hang_state(struct drm_device *dev)
spin_lock_irqsave(&vc4->job_lock, irqflags);
exec[0] = vc4_first_bin_job(vc4);
exec[1] = vc4_first_render_job(vc4);
- if (!exec[0] && !exec[1]) {
- spin_unlock_irqrestore(&vc4->job_lock, irqflags);
- return;
- }
+ if (!exec[0] && !exec[1])
+ goto err_free_state;
/* Get the bos from both binner and renderer into hang state. */
state->bo_count = 0;
@@ -191,10 +189,8 @@ vc4_save_hang_state(struct drm_device *dev)
kernel_state->bo = kzalloc_objs(*kernel_state->bo, state->bo_count,
GFP_ATOMIC);
- if (!kernel_state->bo) {
- spin_unlock_irqrestore(&vc4->job_lock, irqflags);
- return;
- }
+ if (!kernel_state->bo)
+ goto err_free_state;
k = 0;
for (i = 0; i < 2; i++) {
@@ -286,6 +282,12 @@ vc4_save_hang_state(struct drm_device *dev)
vc4->hang_state = kernel_state;
spin_unlock_irqrestore(&vc4->job_lock, irqflags);
}
+
+ return;
+
+err_free_state:
+ spin_unlock_irqrestore(&vc4->job_lock, irqflags);
+ kfree(kernel_state);
}
static void