On Monday, 3 August 2026 10:53:24 Central European Summer Time Boris Brezillon
wrote:
> Hello Nicolas,
>
> On Thu, 30 Jul 2026 13:45:15 +0200
> Nicolas Frattaroli <[email protected]> wrote:
>
> > panthor_gpu_flush_caches() and panthor_gpu_soft_reset() would read (and
> > even reset) the contents of the pending_reqs register outside of holding
> > the reqs_lock.
>
> Can you elaborate a bit on the race being fixed here? If pending_reqs bits
> are truly cleared before the wake_up_all() call (which would require a
> WRITE_ONCE() to be enforced, admittedly), there's no risk for the
> wait_event() call to do a test before the bits have been updated,
> and this holds even if the test is done without the lock held.
>
> The other race I could think of is two threads calling
> panthor_gpu_flush_caches() concurrently, and the second one stealing
> the FLUSH_COMPLETED event the first thread waits on and re-issuing a
> second flush on top, thus delaying the completion for the first thread.
> But that should be covered by the cache_flush_lock.
panthor_gpu_flush_caches() is not the only thing that sets/gets
pending_reqs. Notably, the threaded interrupt handler does, as
well as any other functionality using the same member for reqs
tracking (e.g. the soft reset).
Consider the following serialisation of events:
1. T1 asks to flush caches by writing GPU_CMD and setting pending_reqs
2. T1 drops reqs_lock.
3. T2 enters IRQ handler for flush complete, spins lock waiting for
reqs_lock
4. T1 sleeps at wait_event_timeout
5. T2 updates pending_reqs and wakes up the waiter in any order, since
the effects of those two can't consistently be observed as sequential
logic without the outer reqs_lock being held by the observer
6. T1 wakes up, checks pending_reqs, but since pending_reqs is checked
without holding any lock, so we implictly depend on the synchronisation
point that is the waitqueue's lock rather than the reqs_lock spinlock,
which says nothing about whether the pending_reqs change materialised
on T1's side yet as far as I can tell?
7. T1 sees that pending_reqs & GPU_IRQ_CLEAN_CACHES_COMPLETED is still != 0,
so goes back to sleep for some future wake-up of reqs_acked or a timeout.
I'm not 100% sure, but I think 6. means that the memory model would permit
T1 to re-use the pending_reqs it previously set, rather than the updated
one set by T2, since there's nothing stopping us from being woken up before
the pending_reqs change has made itself known to observers not serialising
with the reqs_lock being released by T2 in panthor_gpu_irq_handler after.
If you check lock_stat before the change, you see that the reqs_lock is
actually never contended. This isn't a good sign because it means
whatever situation it exists to protect against never occurs, so either
the lock is pointless or the lock is non-functional.
> > Additionally, when it did hold the lock, it did so with
> > the irqsave/irqrestore variants, even though the spinlock was never
> > acquired in an atomic context, just the threaded handler.
> >
> > Use the new wait_event_lock_timeout() macro to check pending_reqs under
> > the lock, and only do so without disabling interrupts.
> >
> > Fixes: 5cd894e258c4 ("drm/panthor: Add the GPU logical block")
> > Signed-off-by: Nicolas Frattaroli <[email protected]>
> > ---
> > drivers/gpu/drm/panthor/panthor_gpu.c | 25 +++++++++++--------------
> > 1 file changed, 11 insertions(+), 14 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/panthor/panthor_gpu.c
> > b/drivers/gpu/drm/panthor/panthor_gpu.c
> > index c013d6bf9a59..f015bde80abf 100644
> > --- a/drivers/gpu/drm/panthor/panthor_gpu.c
> > +++ b/drivers/gpu/drm/panthor/panthor_gpu.c
> > @@ -330,35 +330,34 @@ int panthor_gpu_flush_caches(struct panthor_device
> > *ptdev,
> > u32 l2, u32 lsc, u32 other)
> > {
> > struct panthor_gpu *gpu = ptdev->gpu;
> > - unsigned long flags;
> > int ret = 0;
> >
> > /* Serialize cache flush operations. */
> > guard(mutex)(&ptdev->gpu->cache_flush_lock);
> >
> > - spin_lock_irqsave(&ptdev->gpu->reqs_lock, flags);
> > + spin_lock(&ptdev->gpu->reqs_lock);
>
> Can we make the _irq{save,restore}-drop its own patch?
I'm not sure it's fine to drop the IRQ disabling without fixing the read of
pending_reqs outside its lock.
>
> > if (!(ptdev->gpu->pending_reqs & GPU_IRQ_CLEAN_CACHES_COMPLETED)) {
> > ptdev->gpu->pending_reqs |= GPU_IRQ_CLEAN_CACHES_COMPLETED;
> > gpu_write(gpu->iomem, GPU_CMD, GPU_FLUSH_CACHES(l2, lsc,
> > other));
> > } else {
> > ret = -EIO;
> > }
> > - spin_unlock_irqrestore(&ptdev->gpu->reqs_lock, flags);
> >
> > - if (ret)
> > + if (ret) {
> > + spin_unlock(&ptdev->gpu->reqs_lock);
> > return ret;
> > + }
> >
> > - if (!wait_event_timeout(ptdev->gpu->reqs_acked,
> > + if (!wait_event_lock_timeout(ptdev->gpu->reqs_acked,
> > !(ptdev->gpu->pending_reqs &
> > GPU_IRQ_CLEAN_CACHES_COMPLETED),
>
> Assuming we really need to do the test with the lock held, could we add
> a patch at the beginning of the series that fixes the race without depending
> on the new wait macro, so that we have a version that can easily be
> backported?
It's either backporting the prerequisite new macro or still doing this all
with IRQs disabled using the pre-existing wait_event_lock_irq_timeout macro,
and the IRQ disabled thing is what caused problems.
>
> > - msecs_to_jiffies(100))) {
> > - spin_lock_irqsave(&ptdev->gpu->reqs_lock, flags);
> > + ptdev->gpu->reqs_lock, msecs_to_jiffies(100))) {
> > if ((ptdev->gpu->pending_reqs & GPU_IRQ_CLEAN_CACHES_COMPLETED)
> > != 0 &&
> > !(gpu_read(gpu->irq.iomem, INT_RAWSTAT) &
> > GPU_IRQ_CLEAN_CACHES_COMPLETED))
> > ret = -ETIMEDOUT;
> > else
> > ptdev->gpu->pending_reqs &=
> > ~GPU_IRQ_CLEAN_CACHES_COMPLETED;
> > - spin_unlock_irqrestore(&ptdev->gpu->reqs_lock, flags);
> > }
> > + spin_unlock(&ptdev->gpu->reqs_lock);
>
> I think a scoped_guard() could make things a bit cleaner, and given you
> already turn the regular lock/unlock sequence into a guard in
> panthor_gpu_soft_reset(), I'd do that here as well.
That would add an additional layer of indentation, which I'm wary of.
We can't use a non-scoped guard due to the reset at the end of the
function.
I'll see if I can reshuffle the code to make it not as ugly to use a
scoped_guard here. Will also slightly change the semantics of the
_end tracepoint, since it'll then fire it before dropping the lock,
but that's not much of a change.
Kind regards,
Nicolas Frattaroli
>
> Regards,
>
> Boris
>
> [1]https://elixir.bootlin.com/linux/v7.2-rc5/source/drivers/gpu/drm/panthor/panthor_gpu.c#L114
>