Apple Interchange is a tiled and compressed image layout used for buffer exchange between Apple hardware blocks. It is similar to the already-supported GPU_TILED_COMPRESSED layout.
Add a format modifier for Apple Interchange so that it can be used for buffer exchange. Signed-off-by: James Calligeros <[email protected]> --- include/uapi/drm/drm_fourcc.h | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h index a103fdc0b3a3..aa51c116cd7d 100644 --- a/include/uapi/drm/drm_fourcc.h +++ b/include/uapi/drm/drm_fourcc.h @@ -1626,6 +1626,26 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier) #define DRM_FORMAT_MOD_APPLE_GPU_TILED fourcc_mod_code(APPLE, 1) #define DRM_FORMAT_MOD_APPLE_GPU_TILED_COMPRESSED fourcc_mod_code(APPLE, 2) +/* + * Apple Interchange layout + * + * Apple Interchange is a compressed framebuffer format used exclusively for + * sharing buffers between hardware blocks (GPU, display controller, video + * codecs) on Apple platforms. It is similar to and uses the same compression + * scheme as GPU_TILED_COMPRESSED. There is no known uncompressed variant + * of Apple Interchange. + * + * Unlinke the GPU layouts, tile size is not dependent on bit depth. RGB + * images and the chroma components of YUV images use 16x16 tiles. The + * luma component of YUV images uses 32x32 tiles. Compression tiles + * are once again 16x16 with 8 bytes of metadata per compression subtile. + * + * AGX has limited support for Apple Interchange. It cannot be used for Z/S + * buffers or array images, for example. It is intended for scanout buffer + * sharing only. + */ +#define DRM_FORMAT_MOD_APPLE_INTERCHANGE fourcc_mod_code(APPLE, 3) + /* * AMD modifiers * --- base-commit: 08dbfad3f5040f5bdb6c529da20d6d4e81fefd72 change-id: 20260830-apple-interchange-modifier-cbcc311c835d Best regards, -- James Calligeros <[email protected]> -- James Calligeros <[email protected]>
