Manuel Teira wrote:
>
> El Sáb 22 Sep 2001 18:12, escribiste:
> > Manuel Teira wrote:
> > > Then, I closed my eyes and fired 'gears'. Well, it didn't lock my
> > > machine, the gears window only contained garbage, but the program was
> > > running, and saying:
> > > 1786 frames in 5.002 seconds = 357.057 FPS
> > > 1736 frames in 5 seconds = 347.2 FPS
> > >
> > > Well, I tried it several times, all the time with the same result. On
> > > other terminal (without the LD_LIBRARY_PATH variable set) I tried gears,
> > > and it runs normally (without 2D or 3D acceleration) and getting around
> > > 120 FPS.
> >
> > well that's fine I get about the same values. I achieved ca. 350 fps one
> > time and cannot reproduce.
>
> Well, I said that it's getting 347 FPS, but nothing is showing in the window,
> just garbage (and garbage that didn't looks like three wheels).
This is actually a huge step forward based on how things have panned out with
other cards. I wouldn't be suprised if you could sit down and look at your
code & really think about what it's doing and have it rendering something
visible within a few days.
Try a simpler demo that only renders a few triangles (samples/depth is good),
but you may need to have it render a few frames before anything becomes
visible.
You can pass an argument to isosurf to tell it to render only 100 triangles
(isosurf -100) - another good option, and you can get it to render more by
moving with the arrow keys.
Does the garbage look like it has triangles in it, or even lines (sliver
triangles?) Can you see anything that looks a bit like rotation of the
triangles (as the gears spin)? These are all positive signs, and may just
mean that the vertices that the hardware is getting aren't quite what it
expects.
Keith
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