> > I had an idea during the last IRC meeting that I wanted to bounce off you > wrt mipmapping on the Rage Pro, but you weren't there. After the meeting I > forgot about it. > > In any case, what do you think about per-polygon mipmapping? All hardware > that does mipmapping does it per-pixel, but all of the old software engines > (i.e., the original Quake) did it per-polygon. Now, I realize that the > would be a major hack, but would it be worthwhile in your opinion?
I've heard about drivers doing this. It may even have been the windows mach64 driver. Keith _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
