This is a bug which still hasn't disappeared with the latest updates. In the game the penguin flashes randomly as it slides downhill. He still drawn but just its bright, as a phantom. I've been trying to hunt this down but I still didn't had much success so far. Could someone tell me if this just happens with my card (although I found it strange since the memory shouldn't be a issue since the penguin seems to be drawn in solid color) or not?
Another strange thing that happens sometimes is when I first run a OpenGL app the double buffering doesn't work properly, the image is not refreshed properly and things are drawn over the previous frame. When I run again this doesn't happen anymore. This seems that some state vars still aren't being updated properly. José Fonseca _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel