This is a bug which still hasn't disappeared with the latest updates. In 
the game the penguin flashes randomly as it slides downhill. He still 
drawn but just its bright, as a phantom. I've been trying to hunt this 
down but I still didn't had much success so far. Could someone tell me if 
this just happens with my card (although I found it strange since the 
memory shouldn't be a issue since the penguin seems to be drawn in solid 
color) or not?

Another strange thing that happens sometimes is when I first run a OpenGL 
app the double buffering doesn't work properly, the image is not refreshed 
properly and things are drawn over the previous frame. When I run again 
this doesn't happen anymore. This seems that some state vars still aren't 
being updated properly.

José Fonseca


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