Ian Romanick wrote: > curious, what are TF_{min,mag}filter_cnst supposed to do? I modified the
the specs say.. constant bi-linear (0.25). so i guess its 4 samples shifted right by 2 added together. > If that's the case, then is it just a hold over from older Matrox hardware > that couldn't do linear filtering? G100, perhaps? > the g100 has 3 texture filters: nearest, biliniear and constant biliniear. and it looks like previous cards have none at all. a direct3d misconception ?:> -- ralf willenbacher ([EMAIL PROTECTED]) _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel