On Tue, 16 Apr 2002, Jos� Fonseca wrote: > On 2002.04.16 00:39 Felix K�hling wrote: > > Sorry, I forgot to redirect standard error to my world.log :(. In fact > > the build of mach64_screen.o failed here, too with the same error > > messages. > > > >> These kind of problems happen when there some deep changes in headers > >> (such as the branch as suffered lately) and you're building on a > >> previous built tree. In these cases is better to remove completely the > >> 'build' and 'lndir' it again. If you do 'make World' from the top dir > >> almost everything is rebuilt anyway so there isn't much difference of > >> time, in fact this is how the snapshots are made. > > > > Ok, I tried it again with a new build tree. And it still doesn't work. > > Maybe I should try a fresh checkout? > > > > No. I have the problem too. It's a new structure member that I added to > the 2D driver, which compiles fine. I didn't noticed before the effect in > the 3D driver as well. The R128 has this same structure member (which was > from where I took it), so it's really a matter of a missing include > somewhere. >
BTW, I have this in my tree, but since you're working on this... We should add IsPCI and AGPMode fields to ATIDRIRec in mach64_dri.h and initialize them in ATIDRIFinishScreenInit (atidri.c) from the ATIDRIServerInfoPtr values. These will be needed for the Mesa driver (AGPMode is just for informational output in the renderer string). I started adding some of the code to the Mesa driver to support AGP textures, and it needs these fields which will also need to be added to mach64_screen.h in the Mesa driver. After this, we'll need to add some additional structure fields here and there for the AGP texture region, but this would be a good start, if you'd like to do the DDX side. -- Leif Delgass http://www.retinalburn.net _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
