Ok,

This is a draft for mach64. Please fell free to correct. What I'm not sure 
is marked with "?".

On 2002.05.18 10:44 Ian Molton wrote:
> Well, here is the updated list... anyone feel free to fill in features
> for the hardware they know...
> 
> cmon, this is at worst 5 mins work for someone who knows a given card...
> 
> 3D features
> -----------
> 
> Anti Aliasing
>   Fullscreen                          N/S
>   Line / edge                         U
>   Glyph (text)                        N/S
> 
> Max Accelerated colourdepth / res             24 bpp / limited by card 
> memory (you need basicaly 3x the screen size of memory as almost every 
> other DRI driver)
> 
> Filtering
>   Bilinear                            A
>   Trilinear                           A/S ?
>   Anisotropic                         ?
> 
> TCL
>   Triangle setup engine               A  (This shouldn't be here, should 
> it?)
>   Key frame interpolation             N
>   4 matrix vertex skinning    N
> 
> Shaders
>   Vertex                                      N
>   Pixel                                       N
> 
> Texture handling
>   Texture compositing                 A (not all modes are supported by 
> the hardware)
>   Texture compression                 U (Not implemented)
>   Video textures                              ?
>   Perspective correct texturing       A
>   Texture morphing                            ?
>   Texture units available / used by DRI               2/2
>   Displacement mapping                N
> 
> Special effects / highlights
>   Specular highlights                 A
>   Bump mapping                                N
>   Emboss, dot product and env. bump-mapping   N
>   Spherical, dual-paraboloid and cubic env. mapping   N
>   Fog effects                                 A/U (card & drivers can't 
> handle fog and alpha blending at the same time)
>   Texture lighting                    A ?
>   Reflections                                 N
>   Shadows                                     N
>   Spotlights                                  N
> 
> 
> 2D features
> -----------
> 
> Video overlay                                 No *
> de-interlacing                                ? *
> iDCT accelleration                    ? *
> Double buffering                              Yes Triple 
> buffering                             No
> Hardware pageflip                             No (yet)
> DMA frame transfer                    No *
> 
> 
> Misc things
> -----------
> KTX buffer region extension   ?
> Guard band clipping                   ?
> Gamma control                                 ?
> Dual monitor support                  ? (If X supports, it's not with 3d)
> TV out support                                No *
> 3D glasses support                    No
> 

* Only when we merge with GATOS

(A)ccelerated
(U)naccelerated
(N)ot available on that hardware
(S)oftware rendered due to being unavailable on that hardware.


José Fonseca


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