On Sun, 2002-05-26 at 20:17, Michel D�nzer wrote: > > > Another arch-independent issue I found is that sometimes parts of > > objects aren't rendered (correctly), as seen in > > http://penguinppc.org/~daenzer/DRI/morph3d.jpeg and > > http://penguinppc.org/~daenzer/DRI/armagetron.jpeg (both trails are > > supposed to look like the right part of the red one). Dunno if it's > > related but I saw a similar, if much worse effect until I fixed > > EMIT_TWO_ELTS in lib/GL/mesa/src/drv/radeon/radeon_render.c.
Actually, the armagetron problem looks like wrong textures, so probably texture state doesn't always get uploaded when it should? The missing bits in morph3d can't be related to that though, can they? -- Earthling Michel D�nzer (MrCooper)/ Debian GNU/Linux (powerpc) developer XFree86 and DRI project member / CS student, Free Software enthusiast _______________________________________________________________ Don't miss the 2002 Sprint PCS Application Developer's Conference August 25-28 in Las Vegas -- http://devcon.sprintpcs.com/adp/index.cfm _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
