Hi, I'm trying to use a program called gtkradiant (http://zerowing.idsoftware.com/) that is a map editor for quake and all the other games from ID Software. My problem now is that the 3D view is very slow for me. After testing it with different graphic cards it looks like that it works slow with Matrox G400 and 3Dfx voodoo but fast with NVidia (and with LIBGL_ALWAYS_INDIRECT=1 faster than without).
Since all the other openGL programms are working "fast" I think it is an issure with gtkradiant. After searching for a solution I found the XFree86 page about DRI (http://www.xfree86.org/4.2.0/DRI10.htm) saying that under certain conditions the dri driver will switch into software rendering. My question now is how can I detect that switch and find the gl call that cause it? Is there a point where I can set a breakpoint or something else? Bye, Michael ------------------------------------------------------- Sponsored by: ThinkGeek at http://www.ThinkGeek.com/ _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel