On Wed, Jun 26, 2002 at 04:43:35PM -0600, Brian Paul wrote: > Without looking at the code, my guess is that the GL_DECAL env mode > with an RGBA texture probably isn't implemented in hardware. Hardware > from that era often had limitations that prevented some combinations > of texture env modes and texture formats from being done in hardware.
There was a patch by Karl Lessard (?) that had something to do with GL_DECAL. What happened to it? -- Ville Syrjälä [EMAIL PROTECTED] http://www.sci.fi/~syrjala/ ------------------------------------------------------- This sf.net email is sponsored by: Jabber Inc. Don't miss the IM event of the season | Special offer for OSDN members! JabberConf 2002, Aug. 20-22, Keystone, CO http://www.jabberconf.com/osdn _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel