Allen Akin wrote:
On Fri, Oct 18, 2002 at 08:49:11AM -0600, Brian Paul wrote:
| | ...(except polygon offset, IMHO).

Is the precision requirement too high, or is something more fundamental
broken?
IIRC, the test draws extremely small (subpixel) triangles.  Computing the
plane equation becomes problematic, leading to bad Z biasing.  I found
that with the DRI drivers (last time I tested) that polygon offset works
well under normal circumstances, but was unreliable for very small triangles.

-Brian



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