Hi, I'm having a visual problem with an application (NWN under Wine) - it works fine with LIBGL_ALWAYS_INDIRECT=true but displays the problem (some textures flicker and show wrong colours) with hardware-accelerated r200.
How can I selectively disable/enable hardware acceleration for certain OpenGL operations so that I can narrow this down? Is there an environment variable for this? How can I find out what extensions my app uses, or failing that, what extensions are even available? Or do I need to compile DRI-enabled Xfree86 myself? I haven't found anything in the docs. Would a screenshot help (and how would I take one of those)? -Malte #8-) ------------------------------------------------------- This sf.net emial is sponsored by: Influence the future of Java(TM) technology. Join the Java Community Process(SM) (JCP(SM)) program now. http://ad.doubleclick.net/clk;4699841;7576301;v?http://www.sun.com/javavote _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel