On Thu, 24 Oct 2002 06:24:28 -0700
Ian Romanick <[EMAIL PROTECTED]> wrote:
> On Thu, Oct 24, 2002 at 01:53:01PM +0200, Felix K�hling wrote:
> > Hi,
> >
> > I tried all the mesa demos last night. The glutfx demo got a segfault
> > when exiting. I got this backtrace:
>
> [snip]
>
> > I checked radeonDestroyContext. It looks suspicious to me that a lot of
> > the context is destroyed *before* the RADEON_FIRE_VERTICES macro calls
> > radeonFlush. I moved RADEON_FIRE_VERTICES before any of the
> > *_DestroyContext calls and didn't get any more segfaults. A patch is
> > attached.
> >
> > Furthermore the segfault occurs in radeonGetLock. Could a segfault in
> > this place potentially cause a deadlock?
>
> Hmm...this smells a lot like a problem that Jens found about a month ago
> when texting with Viewperf. Could Felix or Jens verify that Felix's patch
> fixes the Viewperf problem?
It took me a while to download and compile it. I also couldn't run all
of the benchmarks. It got till ugs-01. That one needs too much memory
(maybe a bug? I have 256M). Anyway, I didn't seem to get any segfaults.
If you could be more specific as to which benchmark had problems before?
I don't have the old post in my mailbox and the sourceforge mail archive
sucks.
Cheers,
Felix
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